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Lead Game Services Engineer
31st Union. Lead and manage backend engineers across US and EU studios .
Posted 11/9/2026full-timeRemote • California • United StatesSenior💰 $169,100 - $250,280 per yearWebsite
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates extensive experience in backend architecture, server-side development, and managing engineering teams, particularly in the context of live-service games. Proficient in C#, Python, and cloud services, with a strong focus on optimizing distributed systems and ensuring operational excellence.
Highest-signal resume keywords
Backend Architecture OwnershipTeam Leadership in AAA TitlesProficiency in C# and PythonExperience with AWS and KubernetesStrong Knowledge of Distributed Systems
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Server-Side DevelopmentDistributed SystemsNoSQL DatabasesPerformance OptimizationIncident ResponseAPI DevelopmentMicroservice ArchitectureReal-Time MessagingC++ ProgrammingGame Systems Design
Soft Skills
Team ManagementTechnical LeadershipCommunication SkillsProblem-SolvingCollaboration
Tools & Technologies
AWSKubernetesHelmMongoDBRedisUnreal EngineCI/CD PipelinesMonitoring ToolsAPI GatewaysIncident Reporting Tools
Industry Keywords
Live-Service GamesAAA Title DevelopmentGame Features ImplementationCapacity PlanningCost Management
Tech Stack
Tools & technologiesAWSDistributed SystemsKubernetesMongoDBNoSQLPythonRedisUnreal EngineC++Go
About the role
Key responsibilities & impact- Lead and manage backend engineers across US and EU studios
- Own the architecture of studio-hosted services and infrastructure, including service boundaries, data models, APIs, and deployment topology
- Write and review technical designs and backend implementations for new services and game features
- Plan backend work, maintain the backlog, estimate work, and set sprint priorities
- Set engineering standards for code review, testing, documentation, and on-call readiness
- Align backend roadmaps with studio release schedules
- Diagnose, fix, and deploy backend hotfixes
- Maintain continuous integration pipelines and deployment automation
- Own monitoring, alerting, dashboards, runbooks, and incident reporting
- Run the backend on-call rotation and respond to backend incidents
- Load test services, fix performance bottlenecks, and optimize service costs
- Implement and test failover and disaster recovery
- Integrate proprietary studio services with 2K and external platform services
- Debug cross-service issues with external engineering partners
- Report to the Director - Online Services
Requirements
What you’ll need- 10+ years of server-side development experience
- Bachelor's degree in Computer Science or a related field, or equivalent experience
- Led or managed backend engineers on a shipped AAA title, preferably a live-service or competitive multiplayer game
- Fluent in C# and proficient in Python or Go
- Strong grasp of distributed systems, concurrency, and scalable service design
- Hands-on experience with NoSQL databases such as MongoDB or DocumentDB, and Redis
- Experience deploying and operating production services on AWS
- Kubernetes, Helm, and microservice architectures
- Profiling and optimizing distributed systems, including database queries and service calls
- Real-time messaging such as MQTT and API gateways
- C++ and Unreal Engine experience
- Online game systems such as matchmaking, social, progression, commerce, and telemetry
- Experience running a live title, including incident response, capacity planning, and cost management
- Legally authorized to work in the United States without current or future employer sponsorship
Benefits
Comp & perks- Bonus and/or equity awards may be included in total compensation
- Medical, financial, and/or other benefits
- Reasonable accommodations for qualified individuals with disabilities
- Equal employment opportunity and inclusive workplace