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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in real-time lighting within Unreal Engine 5, with a strong focus on outdoor environments, color theory, and atmospheric effects. Capable of taking levels from blockout to polished lighting while collaborating effectively with cross-disciplinary teams.
Highest-signal resume keywords
Unreal Engine 5 LightingOutdoor Lighting ExpertisePBR and Color TheoryAtmospheric Effects CreationSkybox Asset Development
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Real-Time LightingLighting OptimizationMaterial CreationLight FunctionsSkybox CreationFog and Haze EffectsColor GradingComposition UnderstandingExposure Management3D Asset Integration
Soft Skills
CollaborationFeedback IncorporationAttention to Detail
Tools & Technologies
Unreal Engine 5BlenderHoudiniTerragen
Certifications & Qualifications
Bachelor’s Degree
Industry Keywords
Game DevelopmentVisual HierarchyDay/Night CycleCohesive Outdoor EnvironmentsPhotographic Lighting
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Light large-scale game environments in Unreal Engine 5, establishing mood, readability, and visual hierarchy across a full day/night cycle
- Own lighting for assigned levels from initial blockout through final polish
- Create and integrate sky art for dynamic time-of-day systems
- Balance lighting, atmosphere, color, and exposure for cohesive outdoor environments
- Use color, value, contrast, and composition to guide the player’s eye and reinforce emotional tone
- Create and work with fog, haze, scattering, clouds, and other atmospheric effects
- Create materials and light functions within Unreal Engine
- Collaborate with senior artists, art leads, and other disciplines while incorporating feedback
- Optimize lighting and related systems for visual quality and performance
- Create skybox assets including clouds and celestial bodies
Requirements
What you’ll need- Bachelor’s degree or an equivalent combination of education, training, and experience
- 3+ years of professional experience in real-time lighting
- Hands-on experience working in Unreal Engine 5
- Exceptional eye for outdoor lighting for landscapes and natural environments
- Portfolio demonstrating outdoor lighting ability
- Understanding of exposure, composition, and real-world light from a photographic standpoint
- Ability to own and take a level from blockout to polished lighting
- Strong grasp of PBR, color theory, value relationships, and color grading using Unreal Engine 5 toolset
- Solid understanding of atmospherics, including fog, haze, and scattering
- Experience creating materials and light functions in Unreal
- Experience creating skyboxes in Unreal using 2D and 3D assets
- Experience creating skybox assets such as clouds and celestial bodies using a third-party DCC such as Blender, Houdini, or Terragen
- Authorization to work in the United States
- Experience with painting, photography, or cinematography (nice to have)
Benefits
Comp & perks- Medical insurance
- Dental insurance
- Vision insurance
- 401(k)
- Flexible/dependent care accounts
- Overtime pay when applicable
- Remote-friendly work arrangement
- Occasional onsite collaboration
