Apply

Ready to go for it?

AI Apply speeds things up—apply directly if you prefer.

FREE ACCESS
5,000–10,000 jobs/day
Scoutfield Logo

See all jobs on Scoutfield

Search thousands of fresh jobs every day.

Discover
  • Fresh listings
  • Fast filters
  • No subscription required
Create a free account and start exploring right away.
ArenaNet

Senior Outsourcing Character Concept Artist, Contract

ArenaNet

. Review character concept art assets from external partners .

Posted 10/23/2026contractBellevue • Washington • United StatesSenior💰 $50 - $75 per hourWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in reviewing and providing feedback on character concept art while ensuring alignment with artistic vision and quality standards. Proficient in managing multiple projects and collaborating effectively with external vendors and internal teams.

Highest-signal resume keywords
Bachelor's Degree In Art5+ Years Of Professional Experience In Game DevelopmentProficiency In Adobe PhotoshopStrong Concept Art BackgroundExperience With Jira

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Game Development PipelinesConcept Art ReviewArt Fundamentals2D Skills In Character Art2D Skills In Creature Art2D Skills In Environment Art
Soft Skills
Strong Attention To DetailStrong Written Communication SkillsStrong Verbal Communication SkillsHighly Organized
Tools & Technologies
MayaZBrushSubstance Painter
Industry Keywords
Artistic VisionQuality StandardsVendor Art BriefsFeedback PrioritizationAsset Management

About the role

Key responsibilities & impact
  • Review character concept art assets from external partners
  • Provide feedback aligned with ArenaNet's artistic vision and quality standards
  • Make edits to prepare files for integration
  • Translate design briefs into actionable vendor art briefs with visual references, callouts, and supporting materials
  • Guide vendors toward creative solutions within technical requirements and constraints
  • Prioritize critical feedback according to art direction, character design, story/lore, deadlines, scope, time, and resources
  • Communicate with external vendors across language and cultural differences
  • Coordinate with internal teams, disciplines, stakeholders, and external partners
  • Manage multiple projects and ongoing conversations while tracking feedback, decisions, priorities, and follow-ups
  • Create templates, prepare proxy files, gather references, and provide materials to support vendors
  • Maintain organized asset files and documentation
  • Help bring the world of Guild Wars 3 to life

Requirements

What you’ll need
  • Bachelor's degree in Art, Game Art, Illustration, or a related field, or equivalent professional experience
  • 5+ years of professional experience in game development pipelines
  • Experience reviewing concept art and providing actionable feedback
  • Experience collaborating with external art vendors or internal art teams
  • Strong attention to detail and ability to identify inconsistencies
  • Proficiency in Adobe Photoshop
  • Strong written, verbal, and visual communication skills
  • Highly organized and able to follow established processes and instructions
  • Strong understanding of art fundamentals, including anatomy, form, proportion, color, and composition
  • Strong concept art background and/or strong 2D skills in character, creature, and environment art
  • Experience with Jira is a plus
  • Experience with Maya, ZBrush, and Substance Painter is a plus
  • Authorization to work in the United States is requested in the application

Benefits

Comp & perks
  • Overtime pay when applicable
  • Medical benefits
  • Dental benefits
  • Vision benefits
  • 401(k)
  • Flexible/dependent care accounts
  • Remote-friendly work arrangement
  • Occasional onsite collaboration flexibility