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Senior Outsourcing Prop Concept Artist – Contract
ArenaNet. Partner closely with the Outsourcing Art Team and external art partners to ensure outsourced prop concept art meets creative vision, quality standards, and production requirements .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in managing outsourced art production, providing actionable feedback on concept art, and ensuring alignment with creative vision and quality standards. Proficient in coordinating with internal and external teams while maintaining organized documentation and asset management.
Highest-signal resume keywords
Bachelor's Degree In Art5+ Years Of Game Development ExperienceProficiency In Adobe PhotoshopStrong Concept Art BackgroundExperience With Jira
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Concept Art ReviewArt Direction FeedbackAsset PreparationArt Fundamentals Understanding2D Art SkillsProject ManagementDocumentation MaintenanceVisual CommunicationCollaboration With VendorsAttention To Detail
Soft Skills
Strong Written CommunicationStrong Verbal CommunicationHighly OrganizedSelf-MotivatedTeam-Oriented Mindset
Tools & Technologies
Adobe PhotoshopJiraMayaZBrushSubstance Painter
Industry Keywords
Game Development PipelinesOutsourcing Art TeamProp Concept ArtCreative VisionProduction Requirements
About the role
Key responsibilities & impact- Partner closely with the Outsourcing Art Team and external art partners to ensure outsourced prop concept art meets creative vision, quality standards, and production requirements
- Review artwork and provide clear, actionable feedback
- Make necessary adjustments and prepare assets for integration into the development pipeline
- Translate design briefs into vendor art briefs with visual references, callouts, and supporting materials
- Guide vendors around cross-disciplinary technical requirements and constraints
- Prioritize critical feedback based on art direction, design goals, story/lore, deadlines, scope, time, and resources
- Communicate clearly with external vendors across language and cultural differences
- Coordinate with internal teams, stakeholders, and external partners to align expectations and decisions
- Manage multiple projects and conversations while tracking feedback, decisions, priorities, and follow-ups
- Create templates, prepare proxy files, gather references, and provide materials to support vendors
- Maintain organized asset files and documentation
Requirements
What you’ll need- Bachelor's degree in Art, Game Art, Illustration, or a related field, or equivalent professional experience
- 5+ years of professional experience working in game development pipelines
- Experience reviewing concept art, providing actionable feedback, and collaborating with external art vendors or internal art teams
- Strong attention to detail and ability to identify inconsistencies
- Proficiency in Adobe Photoshop
- Strong written, verbal, and visual communication skills
- Highly organized and able to follow established processes and instructions
- Self-motivated and collaborative, with a positive attitude and team-oriented mindset
- Strong understanding of art fundamentals, including form, color, and composition
- Strong concept art background and/or advanced 2D art skills in prop art
- Experience with Jira (plus)
- Experience with Maya, ZBrush, and Substance Painter (plus)
- Passion for games and game development (plus)
- Must be authorized to work in the US
- Must answer whether employment authorization sponsorship will be required now or in the future
- Portfolio showcasing professional prop concept art work
Benefits
Comp & perks- Overtime pay when applicable
- Benefits-eligible through a third-party employer
- Medical insurance
- Dental insurance
- Vision insurance
- 401(k)
- Flexible/dependent care accounts
- Remote-friendly work arrangement
- Occasional onsite collaboration