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ArenaNet

Technical Motion Designer – Contract

ArenaNet

. Translate static designs into fully interactive in-game experiences .

Posted 10/15/2026contractBellevue • Washington • United StatesMid-LevelSenior💰 $42 - $61 per hourWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in Motion Design, Visual Design, and Animation, with a strong foundation in UX principles and the ability to create interactive in-game experiences. Proficient in collaborating with cross-functional teams to deliver polished motion systems and assets aligned with artistic direction.

Highest-signal resume keywords
Motion DesignAnimation FundamentalsAdobe After EffectsUnreal EngineVisual Design

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Motion DesignAnimationVisual DesignUX PrinciplesStoryboardingAnimaticsScalable Motion SystemsGame-Engine AssetsToolkitsMaterials
Soft Skills
Self-MotivatedVersatileCreativeCollaborativeConfident
Tools & Technologies
Adobe After EffectsCinema 4DFigmaAdobe PhotoshopAdobe IllustratorUnreal EngineUMGShadersMaterialsImplementation Workflows
Industry Keywords
Interactive MediaGamesIn-Game ExperiencesUI/UXTech ArtVFX

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Translate static designs into fully interactive in-game experiences
  • Identify opportunities where motion can enhance clarity and usability
  • Define, build, and maintain scalable motion systems, materials, and toolkits
  • Align motion systems with the game’s art direction for reuse across UI and gameplay systems
  • Partner with UI, Tech Art, and Engineering to translate designs into game-engine assets
  • Build associated materials and animations
  • Execute motion with strong animation fundamentals
  • Use storyboards and animatics to communicate interaction concepts and behavior
  • Collaborate with UI/UX, Tech Art, and VFX to present, iterate, and deliver polished work

Requirements

What you’ll need
  • Bachelor’s degree in Motion Design, Visual Design, Graphic Design, Animation, or a related field, or equivalent practical experience
  • 4+ years of experience in games, interactive media, or a related field
  • Portfolio demonstrating strong motion design, visual design, and UX fundamentals
  • Proficiency in Adobe After Effects, Cinema 4D, or similar tools
  • Working knowledge of Figma, Adobe Photoshop, and Illustrator
  • Working knowledge of Unreal Engine, UMG, Shaders/Materials, and implementation workflows
  • Solid understanding of visual design and UX principles
  • Self-motivated, versatile, and able to operate with confidence and creativity in a highly ambiguous and iterative environment

Benefits

Comp & perks
  • Overtime pay when applicable
  • Medical benefits
  • Dental benefits
  • Vision benefits
  • 401(k)
  • Flexible/dependent care accounts
  • Remote-friendly work arrangement
  • 1+ year contract opportunity