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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates strong proficiency in C# and Unity for mobile game development, with a solid understanding of software architecture patterns and debugging skills. Capable of owning features from implementation to production while collaborating effectively with cross-functional teams.
Highest-signal resume keywords
C# ProgrammingUnity Game DevelopmentSoftware Architecture PatternsDebugging SkillsAutomated Testing
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
C# ProgrammingUnity Game DevelopmentSoftware Architecture PatternsDebugging SkillsAutomated TestingVersion ControlAPI DesignDatabase IntegrationMobile Release LifecycleCI/CD Pipelines
Soft Skills
Cross-Functional Communication
Tools & Technologies
UnityAutomated Testing ToolsLive Analytics PlatformsBI Tools
Industry Keywords
Mobile GamesConsumer-Facing ApplicationsLive Production EnvironmentApp Store SubmissionsGoogle Play Submissions
Tech Stack
Tools & technologiesJavaKotlinObjective-CSwiftUnityGo
About the role
Key responsibilities & impact- Develop features for Storm8's mobile games
- Design and implement features across client-side gameplay and backend services
- Partner with Art, Design, and Product teams to translate creative requirements into technical implementations
- Diagnose and resolve live-product issues, including crashes, client-server integration failures, and performance bottlenecks
- Refactor existing code to improve maintainability and address recurring defects
- Participate in code reviews and contribute to technical design decisions
- Estimate development work and identify dependencies or technical risks
- Maintain content and build pipelines for stable client and server deployments
- Validate changes through automated tests, in-game testing, and release checks
- Support production releases and investigate regressions
- Own features from implementation through testing and release
Requirements
What you’ll need- 5+ years of professional software engineering experience, or equivalent practical experience
- Strong proficiency in C#
- Professional experience developing and shipping mobile games in Unity
- Strong understanding of software architecture patterns, data structures, and system design
- Experience shipping consumer-facing applications and supporting them in a live production environment
- Strong debugging skills and experience diagnosing problems in established codebases
- Experience improving code quality and stability through automated testing, code reviews, and version control
- Ability to take a feature from implementation to production with limited supervision
- Strong cross-functional communication skills
- Experience with Go (Golang) for backend service development, including API design and database integration (nice to have)
- Understanding of the casual or mid-core mobile game market and mechanics (nice to have)
- Experience with mobile release lifecycle, CI/CD pipelines, and App Store/Google Play submissions (nice to have)
- Experience writing native Unity plugins using Objective-C/Swift or Java/Kotlin (nice to have)
- Familiarity with live analytics platforms or BI tools (nice to have)
- Availability from 9:00 a.m. to 5:00 p.m. Pacific Time for team collaboration
- Must be based in California, Washington, Oregon, Nevada, Connecticut, Hawaii, Arizona, or Massachusetts
Benefits
Comp & perks- Fully remote work
- Permanent full-time employment