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Behaviour Interactive

Project Manager – Dead by Daylight

Behaviour Interactive

. Participate in planning discussions by identifying dependencies and risks, and proposing contingency plans when needed .

Posted 10/16/2026full-timeMontreal • CanadaMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates extensive experience in production coordination within the video game industry, with a strong focus on project management, communication, and organizational skills. Proficient in using JIRA and Confluence to track tasks and maintain production momentum across multidisciplinary teams.

Highest-signal resume keywords
Production CoordinationProject ManagementJIRAConfluenceBilingual (French and English)

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Production PlanningTask TrackingRisk IdentificationDocumentation ProductionMilestone Delivery
Soft Skills
Organizational SkillsCommunication SkillsFollow-Up SkillsMotivation PromotionTeam Alignment
Tools & Technologies
JIRAConfluence
Industry Keywords
Video Game IndustryMultidisciplinary TeamsProduction ProcessesTechnical TeamsGame Design

About the role

Key responsibilities & impact
  • Participate in planning discussions by identifying dependencies and risks, and proposing contingency plans when needed
  • Track tasks in JIRA and Confluence with leads and stakeholders to maintain an up-to-date production plan
  • Support day-to-day team activities, remove blockers, and follow up to maintain production momentum and efficiency
  • Ensure clear communication across multidisciplinary teams regarding game design, development processes, and expected deliverables
  • Keep the team aligned on priorities and promote motivation and timely milestone delivery
  • Lead and support individual contributors in achieving their goals
  • Keep stakeholders informed of progress, risks, and issues
  • Produce documentation, plans, and status reports

Requirements

What you’ll need
  • Minimum of 6 years of experience in the video game industry
  • Minimum of 3 years of experience in production coordination of multidisciplinary teams within the video game industry
  • Strong understanding of production planning, schedules, and project management
  • Experience with tools such as JIRA and Confluence
  • Strong organizational and follow-up skills with multidisciplinary teams
  • Ability to manage multiple priorities in parallel
  • Ability to identify and escalate risks
  • Excellent communication skills
  • Fluency in both French and English
  • Experience or interest working with technical teams (Tech anim/art, Programmers, VFX, etc.) is a plus

Benefits

Comp & perks
  • Permanent full-time employment
  • Equal-opportunity and diverse work environment
  • Work on cutting-edge video game development across PC, console, and mobile platforms
  • Opportunity to work on Dead by Daylight and other original games
  • Collaboration with major gaming and entertainment companies and multidisciplinary teams