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Behaviour Interactive

Senior Technical UI Artist

Behaviour Interactive

. Develop, document, and support the UI art pipelines and techniques used in Dead by Daylight.

Posted 10/14/2026full-timeMontreal • CanadaSeniorWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates extensive experience in developing and optimizing UI art pipelines, utilizing visual scripting and materials within the Unreal game engine. Capable of collaborating effectively with cross-functional teams to enhance user interface design and gameplay flow.

Highest-signal resume keywords
Technical UI Artist ExperienceUnreal Game Engine ProficiencyVisual Scripting ExpertiseMaterials and Blueprints KnowledgeProblem-Solving Skills

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
UI Art Pipeline DevelopmentVisual ScriptingMaterials CreationBlueprints ImplementationUI Content OptimizationGameplay Flow ImplementationShader DevelopmentAnimation Sequence SetupTechnical Art SupportAsset Validation
Soft Skills
Problem-SolvingOrganizational SkillsCommunication SkillsInterpersonal Skills
Tools & Technologies
Unreal EngineAdobe Software
Industry Keywords
Video Game IndustryUI ProgrammingUI ArtTechnical UI ArtistGame Development

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Develop, document, and support the UI art pipelines and techniques used in Dead by Daylight.
  • Propose innovative solutions to technical and artistic UI challenges and contribute to high-quality visuals.
  • Develop and optimize existing pipelines by implementing efficient production guidelines for UI content.
  • Train and support the team in understanding and applying pipelines and processes.
  • Work closely with developers and designers to create and improve the in-game user interface.
  • Support gameplay flow implementation by setting up triggers, animation sequences, and UI states.
  • Use shaders and visual scripting to develop and enhance the user interface.
  • Collaborate with gameplay programmers, UI programmers, and other Technical UI Artists to create an engaging player experience.

Requirements

What you’ll need
  • Minimum of 7 years of experience in the video game industry in UI Programmer or UI Artist roles, including at least 3 years as a Technical UI Artist.
  • Experience with Materials, Blueprints and visual scripting is essential.
  • Experience with Programming and/or graphic design and Adobe.
  • Excellent problem-solving, organizational, communication, and interpersonal skills, with the ability to clearly articulate ideas.
  • Experience with the Unreal game engine.
  • Experience collaborating with external partners and reviewing/validating assets (nice to have).
  • An up-to-date portfolio, for more artistically oriented profiles (nice to have).