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Bose Corporation

Chief Product Engineer – Audio Technology

Bose Corporation

. Align product engineering with product, IP, and licensing strategies .

Posted 9/22/2026full-timeRemote • United StatesLead💰 $205,800 - $282,900 per yearWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates extensive expertise in consumer audio product development, including real-time audio processing, software IP delivery, and technical architecture. Proficient in leading teams and mentoring engineers while ensuring compliance with licensing and patent strategies.

Highest-signal resume keywords
Real-Time Audio Processing SoftwareSoftware IP Delivery ManagementC/C++ and Python FluencyBluetooth LE Audio ExpertiseAcoustic Engineering Knowledge

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Real-Time Audio ProcessingFixed-Point Math OptimizationAssembly-Level VectorizationLow-Latency SchedulingANC/Biquad DesignSpatial Audio/HRTFAEC and Wind Noise ReductionMachine Learning-Based Voice PickupMicrophone Array GeometriesTransducer Frequency Responses
Soft Skills
Technical Presentation SkillsMentoring and Leadership
Tools & Technologies
DSP PlatformsAudio Code LibrariesSDKs and APIsReference DesignsTuning Tools
Industry Keywords
Consumer AudioHearablesLicensing StrategiesTechnical Data PackagesBluetooth LE AudioAuracastCodecsADC/DAC Latency

Tech Stack

Tools & technologies
AssemblyDACPythonRTOSC++

About the role

Key responsibilities & impact
  • Align product engineering with product, IP, and licensing strategies
  • Serve as principal technical architect for proprietary consumer audio and hearables technology
  • Package patented algorithms, hardware/software architectures, and software stacks into modular Reference Designs or IP blocks
  • Define technical boundaries for licensing portfolios, including IP blocks, SDKs, and reference hardware
  • Oversee optimization and integration of audio code libraries across wireless audio SoC and DSP platforms
  • Oversee comprehensive Technical Data Packages, including reference designs, tuning tools, SDKs, APIs, reference models, acoustic guidelines, DSP libraries, and documentation
  • Lead development of developer-facing software tools and GUI-based tuning utilities
  • Provide technical support, reference tuning, and architectural reviews for licensees and ODMs
  • Partner with Legal and IP teams on patentable innovations and licensee compliance validation
  • Mentor audio, DSP, firmware, and hardware engineers toward scalable licensing platforms

Requirements

What you’ll need
  • 12+ years in consumer audio, acoustics, or hearables product development
  • At least 4 years managing software IP delivery, technical transfers, or external licensing integrations
  • Deep expertise in real-time audio processing software
  • Fixed-point math optimization
  • Assembly-level vectorization, including NEON or Tensilica instruction extensions
  • Low-latency scheduling
  • Expertise in ANC/biquad design, Spatial Audio/HRTF, AEC, Wind Noise Reduction, and ML-based Voice Pickup
  • Understanding of Bluetooth LE Audio/Auracast, microphone arrays/beamforming, and codecs including LC3, LDAC, and aptX
  • Fluency in C/C++, Python, RTOS, Bluetooth LE Audio pipelines, Auracast, and codecs including LC3, AAC, and LDAC
  • Understanding of microphone array geometries, transducer frequency responses, and ADC/DAC latency paths
  • Ability to present complex technical concepts to business stakeholders, IP attorneys, and external executive teams
  • Bachelor’s, Master’s, or Ph.D. in Electrical Engineering, Computer Science, Acoustical Engineering, or a related technical discipline

Benefits

Comp & perks
  • Bonus programs
  • Comprehensive health and welfare benefits
  • 401(k) plan
  • Exclusive wellbeing perks
  • Generous employee discount
  • Compensation tailored to skills, experience, education, and location