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Senior Gameplay Designer
CD PROJEKT SA. Design, implement, and iterate on features, mechanics, and core gameplay systems for Cyberpunk 2 .
Posted 10/23/2026full-timeRemote • Massachusetts • United States, CanadaSenior💰 $112,200 - $185,100 per yearWebsite
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in designing and implementing innovative gameplay mechanics and systems for AAA games, with a strong focus on collaboration and adaptability in a cross-discipline environment. Possesses a deep understanding of game design principles and trends, particularly within the cyberpunk genre.
Highest-signal resume keywords
AAA Game Design ExperienceGameplay Mechanics DevelopmentCollaboration in Cross-Discipline TeamsAdaptability to Changing PrioritiesUnreal Engine Experience
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Gameplay Systems DesignPrototypingGame BalancingGame Mechanics AnalysisInnovative Design Proposals
Soft Skills
Positive ApproachCollaborative MindsetWillingness to ExperimentCommitment to Quality
Tools & Technologies
Unreal Engine 4Unreal Engine 5
Industry Keywords
AAA Game IndustryOpen World GamesRoleplaying GamesAction GamesCyberpunk Genre
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Design, implement, and iterate on features, mechanics, and core gameplay systems for Cyberpunk 2
- Propose innovative and engaging designs aligned with the game direction
- Analyze, pitch, prototype, develop, and balance moment-to-moment gameplay, abilities, and mechanics
- Collaborate and produce in a cross-discipline environment
- Build and refine designs over time using internal and external feedback
- Stay current on industry trends, game genres, design methods and techniques, and audio-visual excellence
- Report to the Lead Gameplay Designer
Requirements
What you’ll need- 5+ years of professional experience in the AAA game industry in a game design role
- Proven success creating compelling and innovative gameplay mechanics
- Experience developing shooters, open world, roleplaying and/or action games
- Ability to adapt to changing priorities and evolving project needs
- Willingness to experiment
- Commitment to high-quality work
- Positive and collaborative approach
- Background check required as part of the pre-employment process
- Unreal Engine 4 and/or 5 experience is a nice-to-have, not required
- Experience across multiple stages of AAA game production is a nice-to-have, not required
- Deep knowledge of CD PROJEKT RED games and other narrative or roleplaying-focused games is a nice-to-have, not required
- Passion for the cyberpunk genre and games is a nice-to-have, not required
Benefits
Comp & perks- Company-paid medical healthcare (dental, vision, and mental)
- Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars
- Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year
- 401(k) / RRSP with employer matching
- Lifestyle Spending Account (LSA) – $100 per month for fitness, wellness, internet, home office equipment, learning, streaming services, and more
- Menstrual leave — one extra day off when experiencing period pain
- RED Parents Network — support for working parents
- Flexible working hours
- Trainings, lectures, and courses, including internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes
- Welcome pack filled with goodies
- Relocation assistance for US-based candidates
- Dog-friendly Boston office
- Truly international working environment
- No dress-code