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CD PROJEKT SA

Senior Technical Animator – Contract

CD PROJEKT SA

. Implement, refactor, and stabilize character animation systems in Unreal Engine 5's Unreal Animation Framework (UAF/AnimNext) .

Posted 10/28/2026contractRemote • Warsaw • PolandSenior💰 PLN 23,700 - PLN 40,700 per monthWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates extensive experience in Technical Animation with a strong focus on Unreal Engine 5, including Animation Blueprints and procedural animation. Capable of developing and optimizing character animation systems while collaborating effectively with cross-disciplinary teams.

Highest-signal resume keywords
Unreal Engine 5 Animation SystemsTechnical AnimationDebugging and Problem-SolvingAnimation PrinciplesC++ Code Navigation

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Animation BlueprintsState MachinesControl RigInverse KinematicsPhysics-Driven AnimationModular Animation GraphsStateTreesPhysics AssetsMotion MatchingAnimation Layering
Soft Skills
Strong Communication SkillsTeam Collaboration
Tools & Technologies
Unreal Animation Framework (UAF)AnimNextBlueprints
Industry Keywords
AAA Game ProjectsAgile DevelopmentCross-Disciplinary TeamsCharacter AnimationAnimation Systems

Tech Stack

Tools & technologies
Node.jsUnreal EngineC++

About the role

Key responsibilities & impact
  • Implement, refactor, and stabilize character animation systems in Unreal Engine 5's Unreal Animation Framework (UAF/AnimNext)
  • Develop core architecture, locomotion state machines, animation overlays, and physics-driven animation through editor-based graph and node workflows
  • Take ownership of existing and partially implemented systems and improve their reliability, performance, and reusability
  • Develop and maintain animation features for NPCs, humanoid enemies, and monsters, including hit reactions, procedural look-at, inverse kinematics, and ragdoll physics
  • Investigate and resolve animation bugs, crashes, visual artifacts, and performance issues
  • Support Animators and Designers with implementation, content setup, debugging, and tuning
  • Collaborate with Animation Programmers, Technical Animators, Designers, Programmers, and other disciplines
  • Integrate animation systems into gameplay and address production requirements
  • Document animation systems and workflows and share knowledge with team members
  • Deliver reliable, high-quality animation systems for The Witcher 4

Requirements

What you’ll need
  • At least 5+ years of experience in Technical Animation, preferably on AAA or similarly large-scale/complex game projects
  • Extensive hands-on experience with Unreal Engine 5 animation systems, including Animation Blueprints, state machines, Control Rig, and procedural animation
  • Thorough understanding of character animation, including locomotion, animation layering, inverse kinematics, and physics-driven animation
  • Excellent debugging and problem-solving skills, including investigating complex runtime issues, animation artifacts, and performance bottlenecks
  • Ability to quickly understand and take ownership of unfamiliar technical systems
  • Solid understanding of animation principles, body mechanics, and technical requirements of in-game character animation
  • Good working knowledge of Blueprints and ability to read and navigate C++ code
  • Strong communication skills and ability to explain complex technical topics clearly
  • Hands-on experience with Unreal Engine's AnimNext / Unreal Animation Framework (UAF), particularly modular animation graphs and UAF nodes
  • Experience implementing animation systems for humanoid enemies, creatures, or monsters
  • Experience with StateTrees, Physics Assets, Physics Control, and Motion Matching
  • Experience migrating or refactoring existing animation systems to new frameworks
  • Experience working effectively in agile, cross-disciplinary game development teams

Benefits

Comp & perks
  • Private medical healthcare with dental care and unlimited rehabilitation
  • Life insurance and pension plans
  • Annual cancer-prevention screenings
  • Free psychological and psychiatric care
  • Sports card
  • Menstrual leave
  • RED Parents Network, including childcare benefits and family-friendly events
  • RED Summer Camp for Kids, majoritively paid by the company
  • Welcome pack
  • Trainings, lectures, courses, workshops, online tutorials, and e-learning classes
  • Cafeteria platform with subscription benefits, additional medical packages, vouchers, shop and cinema codes, and public transport reimbursement
  • Gifts for newborn rebels and regular swag
  • Dog-friendly office
  • Social events
  • Healthy selections in canteens
  • Electric car charging points and green zones
  • Bicycle storage, repair equipment, and showers
  • Onsite gym with climbing wall, Gym Assistant support, yoga, and boxing classes
  • No dress-code
  • Possible long-term incentive program with option to purchase CDPR stock after the vesting period