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Cloud Chamber

Senior Graphics Engineer

Cloud Chamber

. Execute creative technical solutions based on concept art and art direction .

Posted 11/3/2026full-timeRemote • California • United StatesSenior💰 $108,900 - $161,160 per yearWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in rendering technologies and graphics programming, with a strong focus on Unreal Engine 5 and performance optimization. Proficient in collaborating across multiple disciplines while mentoring junior engineers and communicating complex ideas effectively.

Highest-signal resume keywords
Unreal Engine 5C/C++ Programming3D Math SkillsGraphics Debugging ToolsAAA Game Development

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Rendering CodeShaders DevelopmentPerformance OptimizationGraphics APIsContent Production PipelinesDebugging Visual IssuesIntegrating Third-Party SolutionsModern GPUsPerformance ProfilingTechnical Mentorship
Soft Skills
Clear CommunicationCollaboration Across Disciplines
Tools & Technologies
HoudiniSubstance PainterZ-Brush
Certifications & Qualifications
Bachelor’s Degree in Computer Science
Industry Keywords
Graphics EngineerRendering EngineerAAA Console GamesPC GamesGame Development

Tech Stack

Tools & technologies
Unreal EngineC++

About the role

Key responsibilities & impact
  • Execute creative technical solutions based on concept art and art direction
  • Translate art direction into rendering code, shaders, and systems
  • Create new tools and efficient pipelines for content production
  • Debug visual and performance issues related to rendering
  • Communicate with artists toward performant solutions
  • Keep current with industry trends and learn new techniques
  • Mentor junior engineers
  • Collaborate across design, art, engineering, animation, and audio teams
  • Work on Unreal Engine 5 to help bring the BioShock world to life
  • Modify core shaders, develop rendering technologies, integrate third-party solutions, and optimize rendering performance

Requirements

What you’ll need
  • Bachelor’s degree in Computer Science or related discipline
  • 5+ years industry or related experience
  • Experience shipping at least one AAA console and/or PC game
  • Previous experience working in a senior role as a Graphics or Rendering Engineer
  • Strong 3D Math skills
  • Strong C/C++ experience
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms
  • Experience using graphics debugging tools and performance profiling
  • Strong understanding and familiarity with current Unreal Engine technology desired
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in graphics pipelines is a bonus
  • Professional proficiency in both French and English required for candidates located in Quebec
  • Ability to communicate complex ideas clearly and collaborate across disciplines

Benefits

Comp & perks
  • Bonus and/or equity awards
  • 401(K) plan
  • Employee Stock Purchase Program
  • Medical insurance coverage
  • Dental insurance coverage
  • Vision insurance coverage
  • Basic life insurance coverage
  • 14 paid holidays per calendar year
  • Paid vacation time per calendar year (15 to 25 days) or eligibility to participate in the discretionary time off program
  • Up to 10 paid sick days per calendar year
  • Paid parental leave
  • Paid compassionate leave
  • Wellbeing programs for mental health and other wellness support
  • Family planning support through Maven
  • Commuter benefits
  • Reimbursements for fitness-related expenses