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Senior Graphics Engineer
Cloud Chamber. Execute creative technical solutions based on concept art and art direction .
Posted 11/3/2026full-timeRemote • California • United StatesSenior💰 $108,900 - $161,160 per yearWebsite
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in rendering technologies and graphics programming, with a strong focus on Unreal Engine 5 and performance optimization. Proficient in collaborating across multiple disciplines while mentoring junior engineers and communicating complex ideas effectively.
Highest-signal resume keywords
Unreal Engine 5C/C++ Programming3D Math SkillsGraphics Debugging ToolsAAA Game Development
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Rendering CodeShaders DevelopmentPerformance OptimizationGraphics APIsContent Production PipelinesDebugging Visual IssuesIntegrating Third-Party SolutionsModern GPUsPerformance ProfilingTechnical Mentorship
Soft Skills
Clear CommunicationCollaboration Across Disciplines
Tools & Technologies
HoudiniSubstance PainterZ-Brush
Certifications & Qualifications
Bachelor’s Degree in Computer Science
Industry Keywords
Graphics EngineerRendering EngineerAAA Console GamesPC GamesGame Development
Tech Stack
Tools & technologiesUnreal EngineC++
About the role
Key responsibilities & impact- Execute creative technical solutions based on concept art and art direction
- Translate art direction into rendering code, shaders, and systems
- Create new tools and efficient pipelines for content production
- Debug visual and performance issues related to rendering
- Communicate with artists toward performant solutions
- Keep current with industry trends and learn new techniques
- Mentor junior engineers
- Collaborate across design, art, engineering, animation, and audio teams
- Work on Unreal Engine 5 to help bring the BioShock world to life
- Modify core shaders, develop rendering technologies, integrate third-party solutions, and optimize rendering performance
Requirements
What you’ll need- Bachelor’s degree in Computer Science or related discipline
- 5+ years industry or related experience
- Experience shipping at least one AAA console and/or PC game
- Previous experience working in a senior role as a Graphics or Rendering Engineer
- Strong 3D Math skills
- Strong C/C++ experience
- Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms
- Experience using graphics debugging tools and performance profiling
- Strong understanding and familiarity with current Unreal Engine technology desired
- Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in graphics pipelines is a bonus
- Professional proficiency in both French and English required for candidates located in Quebec
- Ability to communicate complex ideas clearly and collaborate across disciplines
Benefits
Comp & perks- Bonus and/or equity awards
- 401(K) plan
- Employee Stock Purchase Program
- Medical insurance coverage
- Dental insurance coverage
- Vision insurance coverage
- Basic life insurance coverage
- 14 paid holidays per calendar year
- Paid vacation time per calendar year (15 to 25 days) or eligibility to participate in the discretionary time off program
- Up to 10 paid sick days per calendar year
- Paid parental leave
- Paid compassionate leave
- Wellbeing programs for mental health and other wellness support
- Family planning support through Maven
- Commuter benefits
- Reimbursements for fitness-related expenses