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Cloud Chamber

Senior Technical Animator

Cloud Chamber

. Implement and configure animation assets and systems directly inside Unreal Engine 5 .

Posted 11/3/2026full-timeRemote • CanadaSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates extensive expertise in Unreal Engine 5 animation toolsets, including Animation Blueprints and procedural runtime technologies, while effectively collaborating across multidisciplinary teams to deliver high-quality AAA game experiences.

Highest-signal resume keywords
Unreal Engine 5 Animation ToolsetsMotion Matching and Advanced Locomotion SystemsTechnical Animation TroubleshootingProfessional Proficiency in French and EnglishCross-Disciplinary Team Collaboration

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Animation BlueprintsControl RigsMotion MatchingFull-Body IKRetargetingRagdollCloth SimulationSkeletal MechanicsDeformation RigsTraditional Animation Principles
Soft Skills
Strong Written and Verbal CommunicationAbility to Work Under PressureAttention to DetailOrganizational SkillsBuilding Trust-Based Relationships
Tools & Technologies
MayaRewind DebuggerAnimation MontagesNotifies
Industry Keywords
AAA Game DevelopmentTechnical AnimationVideo Game DevelopmentProcedural Runtime Animation

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Implement and configure animation assets and systems directly inside Unreal Engine 5
  • Author, maintain, and optimize complex Animation Blueprints and runtime procedural systems, including cloth, IK, and secondary dynamics
  • Tune, refine, and troubleshoot Motion Matching and advanced locomotion systems
  • Optimize animation assets, runtime systems, and editor frameworks for smooth performance and memory efficiency
  • Diagnose and resolve technical animation issues spanning Maya and the game engine
  • Partner with animation and engineering leads to refine authoring pipelines
  • Document tools and processes
  • Mentor team members in best practices
  • Collaborate across design, art, engineering, animation, and audio teams to deliver a world-class AAA experience
  • Stay current on technological advancements and identify solutions to developmental obstacles

Requirements

What you’ll need
  • 5+ years of professional technical animation experience in video game development
  • At least one shipped AAA title
  • Deep practical knowledge of UE5 animation toolsets, including Animation Blueprints, Control Rigs, Montages, Notifies, and the Rewind Debugger
  • Thorough understanding of procedural runtime animation technologies including Motion Matching, Motion Warping, Control Rigs, Full-Body IK, Retargeting, Ragdoll, and Cloth
  • Solid understanding of human anatomy and kinesiology, including skeletal mechanics, deformation rigs, and realistic performance
  • Clear understanding of traditional animation principles and their application within real-time gameplay constraints
  • Professional proficiency in both French and English for candidates located in Quebec
  • English proficiency required for collaboration with U.S. teams and international partners and for specialized technical documentation
  • Strong written and verbal communication skills
  • Experience working in cross-disciplinary teams
  • Ability to work effectively under pressure, ambiguity, and changing priorities
  • Ability to build trust-based relationships and navigate organizational complexity
  • Ability to produce quality revisions based on feedback
  • Ability to drive work forward autonomously with attention to detail and organization

Benefits

Comp & perks
  • Equal opportunity employer committed to providing reasonable accommodation for qualified individuals with disabilities during application, interviews, job performance, and access to benefits and privileges of employment