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Senior Technical Animator
Cloud Chamber. Implement and configure animation assets and systems directly inside Unreal Engine 5 .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates extensive expertise in Unreal Engine 5 animation toolsets, including Animation Blueprints and procedural runtime technologies, while effectively collaborating across multidisciplinary teams to deliver high-quality AAA game experiences.
Highest-signal resume keywords
Unreal Engine 5 Animation ToolsetsMotion Matching and Advanced Locomotion SystemsTechnical Animation TroubleshootingProfessional Proficiency in French and EnglishCross-Disciplinary Team Collaboration
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Animation BlueprintsControl RigsMotion MatchingFull-Body IKRetargetingRagdollCloth SimulationSkeletal MechanicsDeformation RigsTraditional Animation Principles
Soft Skills
Strong Written and Verbal CommunicationAbility to Work Under PressureAttention to DetailOrganizational SkillsBuilding Trust-Based Relationships
Tools & Technologies
MayaRewind DebuggerAnimation MontagesNotifies
Industry Keywords
AAA Game DevelopmentTechnical AnimationVideo Game DevelopmentProcedural Runtime Animation
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Implement and configure animation assets and systems directly inside Unreal Engine 5
- Author, maintain, and optimize complex Animation Blueprints and runtime procedural systems, including cloth, IK, and secondary dynamics
- Tune, refine, and troubleshoot Motion Matching and advanced locomotion systems
- Optimize animation assets, runtime systems, and editor frameworks for smooth performance and memory efficiency
- Diagnose and resolve technical animation issues spanning Maya and the game engine
- Partner with animation and engineering leads to refine authoring pipelines
- Document tools and processes
- Mentor team members in best practices
- Collaborate across design, art, engineering, animation, and audio teams to deliver a world-class AAA experience
- Stay current on technological advancements and identify solutions to developmental obstacles
Requirements
What you’ll need- 5+ years of professional technical animation experience in video game development
- At least one shipped AAA title
- Deep practical knowledge of UE5 animation toolsets, including Animation Blueprints, Control Rigs, Montages, Notifies, and the Rewind Debugger
- Thorough understanding of procedural runtime animation technologies including Motion Matching, Motion Warping, Control Rigs, Full-Body IK, Retargeting, Ragdoll, and Cloth
- Solid understanding of human anatomy and kinesiology, including skeletal mechanics, deformation rigs, and realistic performance
- Clear understanding of traditional animation principles and their application within real-time gameplay constraints
- Professional proficiency in both French and English for candidates located in Quebec
- English proficiency required for collaboration with U.S. teams and international partners and for specialized technical documentation
- Strong written and verbal communication skills
- Experience working in cross-disciplinary teams
- Ability to work effectively under pressure, ambiguity, and changing priorities
- Ability to build trust-based relationships and navigate organizational complexity
- Ability to produce quality revisions based on feedback
- Ability to drive work forward autonomously with attention to detail and organization
Benefits
Comp & perks- Equal opportunity employer committed to providing reasonable accommodation for qualified individuals with disabilities during application, interviews, job performance, and access to benefits and privileges of employment