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Cloud Chamber

Senior Technical Animator

Cloud Chamber

. Help shape advanced animation systems and improve real-time character performance in Unreal Engine 5 .

Posted 11/4/2026full-timeRemote • CanadaSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates extensive experience in technical animation for video games, particularly with Unreal Engine 5, focusing on advanced animation systems, Motion Matching, and real-time character performance. Proficient in collaborating across teams to enhance production workflows and mentor peers while maintaining a strong command of animation principles and human anatomy.

Highest-signal resume keywords
Unreal Engine 5 Animation ToolsTechnical Animation ExperienceMotion MatchingAnimation Blueprint OptimizationFluency in French and English

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Animation BlueprintsControl RigsMotion WarpingFull-Body IKCloth SimulationRetargetingRagdollMayaReal-Time Procedural SystemsMotion Matching Troubleshooting
Soft Skills
Excellent Communication SkillsDetail-OrientedSelf-MotivatedHighly OrganizedConstructive Feedback
Industry Keywords
AAA TitleVideo Game DevelopmentTraditional Animation PrinciplesHuman AnatomyKinesiology

Tech Stack

Tools & technologies
FluxUnreal Engine

About the role

Key responsibilities & impact
  • Help shape advanced animation systems and improve real-time character performance in Unreal Engine 5
  • Implement and configure animation assets and systems directly in Unreal Engine 5
  • Create, maintain, and optimize complex Animation Blueprints and real-time procedural systems, including Cloth Simulation, IK, and secondary dynamics
  • Tune, polish, and troubleshoot Motion Matching and advanced locomotion systems
  • Optimize animation assets, real-time systems, and editor environments for performance and memory usage
  • Diagnose and resolve technical animation issues in Maya and the game engine
  • Collaborate with animation and engineering leads to refine production workflows, document tools and processes, and mentor the team
  • Collaborate with design, art, engineering, animation, and audio teams to deliver a memorable AAA experience

Requirements

What you’ll need
  • 5+ years of professional technical animation experience in video game development
  • At least one shipped AAA title
  • Practical, in-depth knowledge of UE5 animation tools, including Animation Blueprints, Control Rigs, Montages, Notifies, and Rewind Debugger
  • In-depth understanding of Motion Matching, Motion Warping, Control Rigs, Full-Body IK, Retargeting, Ragdoll, and Cloth Simulation
  • Strong command of human anatomy and kinesiology
  • Clear understanding of traditional animation principles and their application within the constraints of real-time gameplay
  • Professional fluency in French and English for candidates located in Quebec
  • Excellent written and verbal communication skills
  • Ability to clearly articulate complex ideas, adapt information for diverse audiences, and provide constructive feedback
  • Self-motivated, accountable, highly organized, and detail-oriented

Benefits

Comp & perks
  • Reasonable accommodations are available for qualified individuals with disabilities to apply, participate in an interview, perform essential job functions, and access employment-related benefits and privileges
  • Equal opportunity employer