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Team Lead, Level Artist
Cloud Chamber. Lead, manage, mentor, and inspire a team of world builders and level artists .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates extensive experience in leading and mentoring teams in video game development, particularly in environmental art and level architecture. Proficient in collaborating across multidisciplinary teams to create cohesive and immersive game worlds using industry-standard tools and game engines.
Highest-signal resume keywords
7+ Years Video Game Development ExperienceTeam Leadership and MentorshipUE4/UE5 Game Development3D Studio Max / Maya, ZBrush, Substance, PhotoshopProfessional Fluency in French and English
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Environmental ArtLevel ArchitectureModular Architectural Systems DesignAsset ManagementSpatial CompositionClassical Drawing TechniquesIterative DesignGame Development WorkflowsGame Engine ProficiencyFeedback and Performance Management
Soft Skills
Effective CommunicationEmotional IntelligenceProactive MindsetAgility in Complex SituationsDetail-Oriented
Tools & Technologies
3D Studio MaxMayaZBrushSubstancePhotoshopUE5Asset Management Tools
Industry Keywords
AAA ProductionsWorld BuildingArtistic ConsistencyInterdisciplinary CollaborationGame World Construction
Tech Stack
Tools & technologiesChefCloudFluxVue.js
About the role
Key responsibilities & impact- Lead, manage, mentor, and inspire a team of world builders and level artists
- Collaborate with the art team leads, Art Director, and Associate Art Director to ensure the project's artistic consistency and cohesion
- Collaborate with the design and narrative teams to create immersive and believable environments
- Design and improve modular architectural systems for levels
- Provide objective and empathetic feedback and establish realistic development schedules
- Manage the day-to-day activities of the world art team
- Mentor artists and manage their career growth and development
- Create and manage asset lists with internal and external partner teams
- Coordinate production workflows, support interdisciplinary communication, and facilitate the efficient construction of the game world
- Collaborate with design, art, engineering, animation, and audio teams to deliver a memorable AAA experience
- Identify innovative solutions to overcome development obstacles
Requirements
What you’ll need- More than 7 years of in-house video game development experience, with an emphasis on environmental art or level architecture
- Have completed the development of at least 2 games, ideally using UE4 or UE5, including successful experience leading a team, preferably on AAA productions
- Previous experience leading other artists and managing their career growth, goal setting, and overall job performance
- Communicate clearly and collaborate effectively with multidisciplinary teams across multiple locations
- Knowledge of industry-standard tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc.
- Recent experience using industry-standard game engines/editors, preferably UE5
- Experience with industry-standard asset management tools
- Ability to support, inspire, and elevate the team's capabilities
- Knowledge of classical drawing and/or painting techniques, with the ability to sketch ideas on paper
- Strong command of and keen eye for spatial composition and proportions
- Understanding of basic architecture
- Comfortable working in an iterative design environment
- Professional fluency in French and English required for candidates located in Quebec
- Excellent written and verbal communication skills
- Perseverance, motivation, and a proactive mindset
- Agility and resilience in changing or complex situations
- Strong listening skills, emotional intelligence, and the ability to reconcile differing perspectives
- Open to feedback and direction, with a desire to learn new skills
- Self-motivated, accountable, detail-oriented, and highly organized
- Commitment to Cloud Chamber's core values
Benefits
Comp & perks- Reasonable accommodations are available for qualified individuals with disabilities to apply, participate in an interview, perform essential job functions, and receive other employment-related benefits and privileges
- Equal opportunity employer