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CoolGames

Senior Game Designer – Systems & LiveOps

CoolGames

. Define and maintain systems design for core loops, progression, rewards and economy .

Posted 10/27/2026full-timeAmsterdam • NetherlandsSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in systems design, LiveOps strategy, and game economy mechanics, with a strong ability to analyze data and communicate insights effectively. Proven leadership in mentoring game designers and collaborating across cross-functional teams to enhance game design and player engagement.

Highest-signal resume keywords
Senior Game Designer ExperienceLiveOps Strategy DevelopmentGame Economy Design SpecializationData-Driven Design DecisionsCross-Functional Team Collaboration

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Systems DesignGame Economy MechanicsIn-Game ExperimentationDesign DocumentationMarket Trend AnalysisContent Roadmap DevelopmentKPI TranslationMentorshipAgile MethodologiesEvent Analysis
Soft Skills
Strong CommunicationLeadershipMentoring
Tools & Technologies
HTML5Web Distribution
Industry Keywords
F2P IndustryCasual GamesTop-Grossing CompetitorsIAP OffersAd-Driven Promotions

About the role

Key responsibilities & impact
  • Define and maintain systems design for core loops, progression, rewards and economy
  • Build and evolve LiveOps strategy and content roadmap, including events, seasonal mechanics, IAP offers and ad-driven promotions
  • Design and implement in-game experiments and use results to inform design decisions
  • Specify developer-ready design documents and balancing sheets
  • Monitor casual F2P market trends and top-grossing competitors
  • Pitch new content, meta features and mechanics
  • Collaborate with design, engineering, art, QA and marketing teams
  • Participate in agile rituals and align development cycles with product goals
  • Present product vision, LiveOps plans and post-event analyses
  • Communicate strategy using data and research to internal stakeholders and external partners
  • Mentor other game designers and raise team craft through feedback and reviews

Requirements

What you’ll need
  • 5+ years of professional experience as a Senior Game Designer within the mobile or web F2P industry, with hands-on systems/economy and LiveOps experience
  • Deep familiarity with top-grossing casual games and F2P mechanics
  • Ability to translate complex data and KPIs into actionable design changes and clear roadmaps
  • Strong written and verbal communication in English
  • Proven experience in cross-functional teams
  • Experience in mentorship or leadership
  • Bonus: game economy design specialization
  • Bonus: puzzle/casual background
  • Bonus: HTML5/web distribution experience

Benefits

Comp & perks
  • An international team of 80+ professionals from almost 20 different countries
  • Work closely with some of the biggest (upcoming) game platforms in the world on high-quality casual games that are played by millions of gamers
  • Competitive remuneration
  • A flexible remote working environment
  • Company events in HQ Amsterdam Office
  • A very open, informal and international company culture where everyone can make a difference