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Senior Game Designer – Soulframe
Digital Extremes. Define and execute the core user experience, including UI, main character locomotion and combat, enemy locomotion and AI, mini-games, and co-op gameplay features .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in game design, focusing on user experience, player feedback analysis, and collaboration with cross-disciplinary teams. Proven ability to lead design initiatives and mentor team members while delivering on creative vision and product goals.
Highest-signal resume keywords
Game DesignPlayer Feedback Analysis1st-Person And 3rd-Person Game ExperienceGame Engines FamiliarityCross-Disciplinary Collaboration
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
User Experience DesignCombat DesignAI DesignGameplay Data AnalysisAnimation TimingHit DetectionMini-Game DesignCo-Op Gameplay FeaturesLive Service DesignMultiplayer Game Design
Soft Skills
Strong Communication SkillsDetail-OrientedMentoringConstructive FeedbackTask Management
Tools & Technologies
Game Design ToolsGame Engines
Industry Keywords
Video Game IndustryPlayer Feedback LoopsRapid IterationPlaytestsIndustry Trends
About the role
Key responsibilities & impact- Define and execute the core user experience, including UI, main character locomotion and combat, enemy locomotion and AI, mini-games, and co-op gameplay features
- Lead and mentor the design team to deliver the game's creative vision and product goals
- Collaborate with animation, programming, and level design teams to deliver a polished player experience
- Collaborate with the tools team to enhance gameplay development flow and support rapid iteration and testing
- Champion product goals and creative vision across disciplines
- Analyze data, player feedback, and internal playtests to refine designs
- Document and communicate game design concepts across development teams
- Track industry trends and innovations in enemy and boss design
- Participate in playtests and provide and receive constructive feedback to improve combat encounters
- Perform other assigned responsibilities
Requirements
What you’ll need- 5+ years of experience as a Designer in the video game industry
- Proven experience designing and implementing, ideally in live service or multiplayer environments
- Experience working on a 1st-person or 3rd-person game
- Strong understanding of player feedback loops, hit detection, and animation timing
- Experience with game engines and familiarity with tools for designing games
- Ability to analyze gameplay data and user feedback
- Strong communication skills and ability to work effectively with cross-disciplinary teams
- Detail-oriented and capable of managing multiple tasks in a fast-paced development environment
- Other senior-level responsibilities as assigned
Benefits
Comp & perks- Competitive compensation
- Industry-leading benefits
- Flexible work arrangements
- Opportunities to grow your career
- Equal opportunity, welcoming, accessible, and supportive work environment
- Recruitment-process accommodations for candidates who require them