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Animator
Electric Square. Work as part of the animation team on the character pipeline from rigging to implementing gameplay character move sets.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates advanced skills in character animation, including the creation of flexible rigs and high-quality animations optimized for gameplay. Proficient in collaboration with cross-functional teams to achieve artistic and technical objectives in game development.
Highest-signal resume keywords
Animation Production ExperienceAdvanced Skills in MayaUnity Game Engine ProficiencyKey Frame Animation SkillsExpert Understanding of Animation Principles
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Character RiggingAnimation OptimizationJoint Hierarchy CreationSkin WeightingEngine-Optimized DeformationGameplay Animation SystemsStylized MotionAnimation PrototypingCut-Scene SupportProblem-Solving
Soft Skills
Effective CommunicationTeam CollaborationSelf-MotivationTask PrioritizationResponsiveness to Deadlines
Tools & Technologies
MayaUnity
Industry Keywords
Mobile Game DevelopmentCharacter AnimationGameplay IntentionsAnimation PrinciplesArtistic Direction
Tech Stack
Tools & technologiesUnity
About the role
Key responsibilities & impact- Work as part of the animation team on the character pipeline from rigging to implementing gameplay character move sets.
- Build flexible, game-ready rigs for high-energy characters.
- Create and integrate character animations in the game engine.
- Apply animation principles to create high-quality animations, optimize them for technical constraints, and make changes requested by artistic direction.
- Report to the Lead Artist.
- Work with the Lead Technical Animator to establish a reliable pipeline for authoring gameplay and performance animations.
- Collaborate with the Lead Artist, Game Designers, and Programmers to meet quality objectives, gameplay intentions, and engine capabilities.
- Communicate with Game Designers and Programmers to find effective solutions, fix issues, and achieve goals on time.
- Prototype and previsualize animation systems and ideas for animation and gameplay discussions.
- Support in-game cut-scenes and performance animation requirements.
Requirements
What you’ll need- Animation production experience on at least one shipped mobile game, with experience or a portfolio showcasing stylized motion.
- Advanced skills in games development software such as Maya & Unity Game Engine.
- Must excel at creating flexible joint hierarchies, skin weighting and engine-optimized deformation set-up.
- Exceptional key frame animation skills and a reel that showcases world leading animation quality in character and other related gameplay animation systems.
- Expert level of understanding of the principals of animation.
- Strong understanding of animation and how it applies to gameplay.
- A passion for character animation, playing games and film.
- Traditional art skills are a distinct advantage.
- A passionate and self-motivated individual, willingness to work in a team and communicate effectively.
- Ability to prioritise one's own tasks and be responsive to deadlines.
- Exceptional problem-solving skills. Must be able to quickly identify issues and proactively resolve them.