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EY

Unity Developer

EY

. Design, develop and maintain Unreal Engine 5 applications for immersive experiences, digital twins, photorealistic environments, data visualization and enterprise-grade real-time platforms .

Posted 9/30/2026full-timeBengaluru • IndiaSeniorLeadWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates extensive expertise in Unreal Engine 5 application development, including C++ and Blueprint Visual Scripting, with a strong focus on creating immersive experiences and real-time visualization platforms. Proficient in integrating various data sources and optimizing performance for high-quality rendering and interactive simulations.

Highest-signal resume keywords
Unreal Engine 5 DevelopmentC++ ProgrammingBlueprint Visual ScriptingReal-Time Data VisualizationPerformance Optimization

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Unreal Engine 5C++Blueprint Visual ScriptingLumenNaniteRay TracingUnreal Material EditorNiagara VFXPython AutomationSequencer
Soft Skills
CommunicationOwnershipProblem-Solving
Tools & Technologies
REST APIsMQTTWebSocketsEditor Utility BlueprintsUnreal InsightsGPU Visualizer
Industry Keywords
Digital TwinsImmersive ExperiencesReal-Time PlatformsCinematic StorytellingInteractive Simulations

Tech Stack

Tools & technologies
CloudIoTPythonRayUnreal EngineC++

About the role

Key responsibilities & impact
  • Design, develop and maintain Unreal Engine 5 applications for immersive experiences, digital twins, photorealistic environments, data visualization and enterprise-grade real-time platforms
  • Build gameplay, interaction and visualization systems using C++ and Blueprint Visual Scripting
  • Develop touchscreen, multi-screen, nDisplay and Pixel Streaming experiences
  • Integrate Unreal experiences with live IoT feeds, REST APIs, MQTT, WebSockets, backend services and enterprise data sources
  • Create cinematic storytelling experiences using Sequencer, virtual cameras, camera animation, lighting, color grading and narrative-driven scene composition
  • Implement high-quality rendering using Lumen, Nanite, Ray Tracing, Substrate and advanced lighting techniques
  • Author advanced materials using Unreal Material Editor, Master Materials, Material Functions and HLSL
  • Develop Niagara VFX, procedural animation, vehicle or mechanical animation, physics-based interactions and simulation-driven movement
  • Work with Anim Blueprints, State Machines, Blend Spaces, Control Rig, IK Rig, IK Retargeter and Motion Warping
  • Optimize performance using Unreal Insights, GPU Visualizer, profiling tools, asset optimization, skeletal mesh optimization, memory budgets and platform-specific tuning
  • Automate editor and asset pipeline workflows using Python, Editor Utility Blueprints and tooling
  • Collaborate with cross-functional teams, mentor junior developers, review technical work and manage delivery tasks
  • Support EY clients and internal transformation priorities through next-generation immersive experiences, digital twins, real-time visualization platforms and intelligent enterprise solutions

Requirements

What you’ll need
  • 7+ years of hands-on Unreal Engine experience
  • Strong exposure to Unreal Engine 5 production workflows and real-time 3D application development
  • Strong programming capability in C++ and Blueprint Visual Scripting
  • Ability to design reusable systems, plugins, tools and gameplay-style interaction components
  • Experience building digital twins, real-time dashboards, interactive simulations, multi-user or networked experiences, and live data visualization environments
  • Experience integrating Unreal Engine with REST APIs, MQTT, WebSockets, backend services, data streams and enterprise integration layers
  • Strong understanding of Lumen, Nanite, Ray Tracing, Substrate, lighting, worldbuilding, photorealistic environments and cinematic scene composition
  • Hands-on expertise with Unreal Material Editor, Master Materials, Material Functions and HLSL
  • Experience with Sequencer, virtual cameras, camera blocking, cinematic storytelling and color grading
  • Working knowledge of Niagara VFX, animation systems, Anim Blueprints, State Machines, Blend Spaces, Control Rig, IK workflows, Motion Warping and procedural animation
  • Strong performance engineering skills using Unreal Insights, GPU Visualizer, profiling, asset optimization, memory management and frame-rate tuning
  • Experience with Python automation, Editor Utility Blueprints and asset pipeline automation
  • Strong communication, ownership and problem-solving skills
  • Ideally: experience with nDisplay, Pixel Streaming, multi-screen projection and touchscreen installations
  • Ideally: exposure to multiplayer, networking, WebRTC-based streaming and cloud-hosted Unreal deployments
  • Ideally: experience with industrial, product, infrastructure, smart building or operational digital twin use cases
  • Ideally: exposure to DCC and asset pipelines, 3D optimization, photogrammetry, CAD or BIM-to-Unreal workflows

Benefits

Comp & perks
  • Flexible environment
  • Diverse and inclusive culture
  • Professional development and continuous learning opportunities
  • Opportunities to build new skills and take on leadership roles
  • Mentorship opportunities
  • Health and wellness packages
  • Rewards
  • Learning opportunities
  • Disability-related recruitment adjustments or accommodations
  • Equal opportunity and Diversity, Equity & Inclusion commitment