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Fundamental XR

Lead Simulation Engineer

Fundamental XR

. Own technical direction, project implementation, and team leadership across the Simulation team .

Posted 9/23/2026full-timeLondon • United KingdomSeniorWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in designing scalable, real-time simulation systems using Unity, with a strong focus on technical leadership, team management, and the adoption of modern engineering practices. Proven ability to balance immediate project needs with long-term technology strategies while enhancing developer productivity.

Highest-signal resume keywords
Unity DevelopmentTechnical LeadershipSimulation Architecture DesignAgentic CodingPerformance Management

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Real-Time SimulationXR Systems DevelopmentArchitecture StrategyPerformance ProfilingData-Powered Digital Twinning
Soft Skills
Team MentoringProject ImplementationTechnical Feasibility Advising
Tools & Technologies
Unreal EngineMeta QuestHorizon OSAI-Assisted Tools
Industry Keywords
Training SimulationPhysics-Based Engineering ModelsScalable Application ArchitecturesMixed RealityWeb XR

Tech Stack

Tools & technologies
UnityUnreal Engine

About the role

Key responsibilities & impact
  • Own technical direction, project implementation, and team leadership across the Simulation team
  • Design architecture for scalable, real-time simulation systems
  • Lead development of reusable components shared across XR/VR training and physics-based engineering models
  • Own technology-stack decisions for the simulation layer
  • Design solutions for client projects and oversee implementation
  • Advise product and design teams on technical feasibility
  • Balance near-term delivery needs with long-term technology strategy
  • Set technical direction and standards for simulation code, focusing on performance, accuracy, and maintainability
  • Raise engineering practice across the Engineering organization and lead adoption of modern engineering practices
  • Manage and mentor a team of 4+ simulation engineers
  • Own performance management plans for direct reports
  • Oversee work from team augmentation and outsourcing partners
  • Set the roadmap for shared code, common ways of working, and developer productivity metrics
  • Accelerate adoption and efficacy of agentic coding and agentic delivery
  • Deliver measurable developer productivity improvements within three months
  • Report to the CPTO

Requirements

What you’ll need
  • Proven experience building real-time simulation or XR systems in Unity, including creating and delivering major architecture strategies
  • Strong hands-on Unity experience is essential
  • Experience with other engines (e.g. Unreal) and scalable application architectures is an advantage
  • Track record of technical leadership, mentoring, and managing team performance
  • Current knowledge of agentic coding (Codex, Claude Code) and other AI-assisted tools and methods for software engineering, simulation creation and asset generation
  • Experience with Meta Quest (Horizon OS) and comparable XR platforms across VR, Mixed Reality and Web
  • Experience with data-powered digital twinning technologies and techniques is nice to have
  • Domain experience in training/simulation for industry applications is nice to have
  • Performance profiling experience on constrained hardware (mobile/standalone XR) is nice to have
  • Prior experience leading teams in high-performance environments is nice to have

Benefits

Comp & perks
  • Private healthcare with AXA
  • A fully serviced, modern office in Central London
  • Work-from-home budget to build a setup that works for you
  • 25 days holiday + bank holidays, increasing 1 day per year up to 30 days
  • A perks package