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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates strong Computer Science fundamentals and proficiency in programming languages such as ActionScript, C++, C#, and PHP. Experience with game engines like Unity, Unreal, or Godot, along with version control software such as Git or Perforce, is essential for contributing to game development projects.
Highest-signal resume keywords
ActionScript DevelopmentC++ ProgrammingGame Engine ExperienceVersion Control (Git, Perforce)Strong Collaboration Skills
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
ActionScriptC++C#PHPGame Engine (Unity, Unreal, Godot)Version Control (Git, Perforce)Computer Science Fundamentals
Soft Skills
Strong InitiativeCollaborationCommunicationSelf-Motivated
Industry Keywords
Game DevelopmentRemote WorkEngaged Fan BaseCodebase Management
Tech Stack
Tools & technologiesPHPUnityUnreal EngineC++
About the role
Key responsibilities & impact- Join Gamebreaking Studios’ Internal Games Team
- Work on Dungeon Rampage or other potential internal game projects
- Deliver and maintain key features for the company’s engaged fan base
- Develop and maintain features using ActionScript, C++, C#, and/or PHP
- Work across backend and frontend areas of the Dungeon Rampage codebase
- Plan and execute tasks with strong initiative
- Clearly communicate ticket progress with other team members
- Regularly contribute to team meetings and rituals
- Speak up and improve company culture where possible
Requirements
What you’ll need- Current student, recent graduate approximately one year out of university, or equivalent experience
- No prior work experience required
- Able to work a minimum of 30 hours per week, preferably 40 hours
- Able to start no later than January 12th, 2027
- Passion for games and entertainment
- 2+ years of experience in your discipline; academic or demonstrable personal projects acceptable
- Strong Computer Science fundamentals
- Enrolled in, or recently graduated from, a university Computer Science program or equivalent program
- Experience with a game engine such as Unity, Unreal, or Godot; hobbyist and academic projects acceptable
- Experience using version control software such as Git or Perforce
- Self-motivated and willing to work in multiple areas of game development
- Strong collaboration and communication skills
- Fluent in English
- Willing to work according to US time zones and available 8am–3pm Pacific Time
- Strong, stable internet connection conducive to remote work and video calls
- Worked on a code base with 3 or more engineers preferred as a plus
- Experience with Unreal Engine or C++ preferred as a plus
- Showable game projects or portfolio preferred as a plus
Benefits
Comp & perks- Paid internship
- Fully remote working environment
- Possibility of direct hire to full-time at internship conclusion
- Flexible internship duration and timeframe depending on candidate and situation
- Mentor guidance throughout the program
- Managerial support and resources
- Healthy working hours
- PTO
- Respect for your time
- Equal opportunity, treatment, and inclusion
- Fun, playful, professional, and respectful environment
- Learning and growth opportunities