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Gecko Alliance

UI/UX Designer – Embedded Interfaces, Touchscreens

Gecko Alliance

. Design screens, states, and interaction flows for touchscreen and button-based interfaces, from the initial concept through handoff to development teams .

Posted 11/2/2026full-timeQuebec City • CanadaJuniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in UX/UI design with a focus on creating intuitive experiences for touchscreen and button-based interfaces. Proficient in Figma and knowledgeable in design systems, accessibility, and visual design principles.

Highest-signal resume keywords
UX/UI DesignFigma PrototypingDesign System EvolutionMaterial Design 3Usability Testing

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
UX/UI DesignPrototypingVisual Design FundamentalsAccessibility PrinciplesDesign TokensComponent DesignInteraction DesignUser ResearchCustomization EvaluationTouchscreen Interface Design
Soft Skills
CollaborationAttention to DetailSound JudgmentCommunication
Tools & Technologies
FigmaFlutter
Industry Keywords
Embedded SystemsWhite-Label ProductsMulti-Brand ProductsProduct ManagementIndustrial Design

Tech Stack

Tools & technologies
Flutter

About the role

Key responsibilities & impact
  • Design screens, states, and interaction flows for touchscreen and button-based interfaces, from the initial concept through handoff to development teams
  • Conduct user research to understand how spas are used and simplify the product experience
  • Translate product needs, customer expectations, and technical constraints into simple, intuitive experiences
  • Ensure consistency between the physical product and its digital interface in collaboration with the industrial design team
  • Collaborate with embedded development teams during design and implementation
  • Design new features and improve existing experiences
  • Maintain and evolve the component- and design-token-based design system
  • Create consistent themes for OEM customers based on their brand assets
  • Evaluate customization requests based on accessibility, readability, ergonomics, and usage constraints
  • Prototype interactions in Figma
  • Design for real-world usage conditions, including wet fingers, outdoor brightness, glare, quick readability, and safety-related controls
  • Prepare developer handoff documentation, including states, spacing, animations, assets, behaviors, and design-token values
  • Review developed interfaces through to production release

Requirements

What you’ll need
  • 1–3 years of experience in UX/UI or digital product design, with a strong portfolio
  • Advanced proficiency in Figma, particularly components, variables, design tokens, and prototyping tools
  • Experience using and evolving an existing design system
  • Good knowledge of Material Design 3, visual customization principles, and accessibility
  • Strong visual design fundamentals and exceptional attention to detail
  • Ability to translate product needs and technical constraints into simple, intuitive experiences
  • Comfortable collaborating with product managers, embedded developers, and industrial designers
  • Sound judgment when branding requirements conflict with usability or readability
  • Ability to understand and communicate in English in a professional environment
  • Experience with embedded, touchscreen, button-based, or other interfaces associated with physical products
  • Knowledge of Flutter
  • Experience with white-label or multi-brand products
  • Basic experience with usability testing

Benefits

Comp & perks
  • Full-time employment
  • Hybrid work arrangement