FREE ACCESS
5,000–10,000 jobs/day
See all jobs on Scoutfield
Search thousands of fresh jobs every day.
Discover
- Fresh listings
- Fast filters
- No subscription required
Create a free account and start exploring right away.

Game Development Expert – AI Training Projects
Gramian Consulting. Build small-scale game projects or interactive scenes using established game engines .
Posted 10/13/2026contractRemote • Brazil, Argentina, Mexico, Colombia, Peru, ChileMid-LevelSeniorWebsite
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates hands-on game development experience with a strong proficiency in major game engines like Unity or Unreal Engine, alongside the ability to design interactive features and conduct thorough playtesting. Capable of writing clear documentation and defining measurable acceptance criteria for gameplay tasks.
Highest-signal resume keywords
Game Development ExperienceProficiency In UnityProficiency In Unreal EngineScripting In C#Gameplay Bug Identification
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Game Engine ProficiencyScripting In C#Scripting In GDScriptScripting In C++Blueprints DevelopmentGameplay Logic DebuggingFeature Development DesignAcceptance Criteria DefinitionEnd-To-End PlaytestingTask Brief Writing
Soft Skills
Strong Written Communication
Tools & Technologies
UnityUnreal EngineGodotGame Editors
Industry Keywords
Gameplay SystemsInteractive FeaturesPlaytestingGame Development WorkflowsGame Development Portfolio
Tech Stack
Tools & technologiesUnityUnreal EngineC++
About the role
Key responsibilities & impact- Build small-scale game projects or interactive scenes using established game engines
- Introduce realistic gameplay bugs requiring investigation, playtesting, and on-screen analysis
- Design challenging feature-development tasks involving multiple gameplay systems and mechanics
- Write clear, concise task briefs modeled on real-world instructions from players, designers, or producers
- Develop reference solutions for each task, including bug fixes and feature implementations
- Define measurable acceptance criteria, including required input sequences, expected visual outcomes, and verifiable in-game states
- Conduct end-to-end playtesting to verify that tasks are reproducible, reliable, and solvable
- Ensure tasks accurately reflect real game development workflows and provide meaningful challenges for AI systems
Requirements
What you’ll need- Demonstrated hands-on game development experience through professional employment, indie projects, solo development, or serious hobby projects
- Strong proficiency in at least one major game engine, such as Unity, Godot, or Unreal Engine
- Experience with relevant scripting and programming technologies, including C#, GDScript, C++, or Blueprints
- Ability to navigate game editors, manage scenes, debug gameplay logic, and troubleshoot engine-related issues
- Proven ability to identify and resolve gameplay bugs through iterative testing
- Ability to design interactive features and understand how multiple game systems work together
- Strong written communication skills for documenting task requirements and acceptance criteria
- A portfolio or verifiable examples of game development work, such as published games, GitHub repositories, itch.io projects, game jam entries, or shipped titles