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Gunfire Games

Audio Designer

Gunfire Games

. Create high-quality sound effects for in-game assets, including creatures, weapons, abilities, combat, and environmental elements .

Posted 11/6/2026contractRemote • Texas • United StatesMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in sound design for games, including the creation and refinement of audio assets that enhance gameplay. Proficient in audio production techniques and capable of collaborating effectively within a remote team environment.

Highest-signal resume keywords
Sound DesignAudio Production SoftwareUnreal EngineFoley TechniquesGame Development

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Sound Effects CreationAudio EditingAudio ProcessingField RecordingSynthesisSound LayeringCreature Vocals DesignWeapon Sounds DesignMagical Abilities Sounds DesignGameplay-Focused Audio Design
Soft Skills
Effective CommunicationIndependent WorkReceptiveness to Creative DirectionTime Management
Tools & Technologies
Audio Editing SoftwareGame Development Engines
Industry Keywords
Action GamesRPG GamesDark FantasyScience FictionHorror Games

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Create high-quality sound effects for in-game assets, including creatures, weapons, abilities, combat, and environmental elements
  • Design, edit, process, and refine audio assets based on the project's creative and technical needs
  • Collaborate with the audio team to develop sounds that enhance gameplay and bring characters, environments, and encounters to life
  • Incorporate creative feedback and revise audio assets as needed
  • Organize and deliver audio files according to project specifications and deadlines
  • Perform additional duties as required

Requirements

What you’ll need
  • A demo reel showcasing your sound design work is required for consideration
  • Experience creating sound effects through professional work, independent projects, or personal projects
  • Familiarity with audio production and editing software
  • Ability to work independently, manage assignments, and communicate effectively with a remote team
  • Receptive to creative direction and comfortable working within an established production process
  • Bonus: Experience creating sound effects for PC or console games
  • Bonus: Experience working with Unreal Engine or other game development engines
  • Bonus: Experience designing creature vocals, weapon sounds, magical abilities, or other gameplay-focused audio
  • Bonus: Knowledge of Foley, field recording, synthesis, sound layering, and audio processing techniques
  • Bonus: A passion for action, RPG, dark fantasy, science fiction, or horror games