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Audio Designer
Gunfire Games. Create high-quality sound effects for in-game assets, including creatures, weapons, abilities, combat, and environmental elements .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in sound design for games, including the creation and refinement of audio assets that enhance gameplay. Proficient in audio production techniques and capable of collaborating effectively within a remote team environment.
Highest-signal resume keywords
Sound DesignAudio Production SoftwareUnreal EngineFoley TechniquesGame Development
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Sound Effects CreationAudio EditingAudio ProcessingField RecordingSynthesisSound LayeringCreature Vocals DesignWeapon Sounds DesignMagical Abilities Sounds DesignGameplay-Focused Audio Design
Soft Skills
Effective CommunicationIndependent WorkReceptiveness to Creative DirectionTime Management
Tools & Technologies
Audio Editing SoftwareGame Development Engines
Industry Keywords
Action GamesRPG GamesDark FantasyScience FictionHorror Games
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Create high-quality sound effects for in-game assets, including creatures, weapons, abilities, combat, and environmental elements
- Design, edit, process, and refine audio assets based on the project's creative and technical needs
- Collaborate with the audio team to develop sounds that enhance gameplay and bring characters, environments, and encounters to life
- Incorporate creative feedback and revise audio assets as needed
- Organize and deliver audio files according to project specifications and deadlines
- Perform additional duties as required
Requirements
What you’ll need- A demo reel showcasing your sound design work is required for consideration
- Experience creating sound effects through professional work, independent projects, or personal projects
- Familiarity with audio production and editing software
- Ability to work independently, manage assignments, and communicate effectively with a remote team
- Receptive to creative direction and comfortable working within an established production process
- Bonus: Experience creating sound effects for PC or console games
- Bonus: Experience working with Unreal Engine or other game development engines
- Bonus: Experience designing creature vocals, weapon sounds, magical abilities, or other gameplay-focused audio
- Bonus: Knowledge of Foley, field recording, synthesis, sound layering, and audio processing techniques
- Bonus: A passion for action, RPG, dark fantasy, science fiction, or horror games