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Environment Artist
Half Mermaid. Work as part of a small team to create a complex, rich, and immersive world .
Posted 10/9/2026full-timeRemote • New York • United StatesMid-LevelSenior💰 $50,000 - $80,000 per yearWebsite
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in creating high-quality game-ready 3D assets using industry-standard tools and techniques, with a strong focus on modular asset construction and world-building. Proficient in optimizing assets for various platforms while maintaining a high level of communication and self-organization in a remote work environment.
Highest-signal resume keywords
Expert Proficiency In Unreal Engine3D Modelling And TexturingExperience With PBR Material PipelinesStrong Lighting Skills With LumenModular Asset Construction
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
3D ModellingTexturingAsset OptimizationWorld-BuildingColour And Composition UnderstandingWorkflow Stages DocumentationProblem SolvingReference Material OrganizationGame Development Environment ExperienceShipping Unreal Products
Soft Skills
Proactive AttitudeHigh Self-MotivationGreat Communication SkillsAbility To Self-Organize
Tools & Technologies
MayaZBrushSubstance PainterPhotoshopUnreal Engine
Industry Keywords
Third Person Unreal TitleGame-Ready AssetsProfessional Game DevelopmentRemote Work
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Work as part of a small team to create a complex, rich, and immersive world
- Source and organise appropriate reference material
- Work from concept art and/or reference to create unique and modular high-quality game-ready 3D assets
- Ensure assets are appropriately optimised for target platforms
- Work with external partners when required to review and integrate assets
- Troubleshoot and solve problems as required
- Join the project during early development and help establish the tone and game's world
Requirements
What you’ll need- Candidates with experience shipping a third person Unreal title on console preferred
- Previous experience in a professional game development environment, with at least one shipped Unreal product
- High level of written and spoken English
- Portfolio demonstrating 3D modelling and texturing using realistic assets only
- Experience with PBR material pipelines
- Experience with modular asset construction and world-building
- Good understanding of colour and composition
- Strong lighting skills, especially with Lumen
- Examples of workflow stages from start to finish
- Expert proficiency in Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine
- Proactive attitude, high self-motivation, great communication skills, and ability to self-organise for remote work
- Some experience required
Benefits
Comp & perks- Full-time contractor position
- Remote work arrangement
- Occasional travel to New York City