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Half Mermaid

Environment Artist

Half Mermaid

. Work as part of a small team to create a complex, rich, and immersive world .

Posted 10/9/2026full-timeRemote • New York • United StatesMid-LevelSenior💰 $50,000 - $80,000 per yearWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in creating high-quality game-ready 3D assets using industry-standard tools and techniques, with a strong focus on modular asset construction and world-building. Proficient in optimizing assets for various platforms while maintaining a high level of communication and self-organization in a remote work environment.

Highest-signal resume keywords
Expert Proficiency In Unreal Engine3D Modelling And TexturingExperience With PBR Material PipelinesStrong Lighting Skills With LumenModular Asset Construction

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
3D ModellingTexturingAsset OptimizationWorld-BuildingColour And Composition UnderstandingWorkflow Stages DocumentationProblem SolvingReference Material OrganizationGame Development Environment ExperienceShipping Unreal Products
Soft Skills
Proactive AttitudeHigh Self-MotivationGreat Communication SkillsAbility To Self-Organize
Tools & Technologies
MayaZBrushSubstance PainterPhotoshopUnreal Engine
Industry Keywords
Third Person Unreal TitleGame-Ready AssetsProfessional Game DevelopmentRemote Work

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Work as part of a small team to create a complex, rich, and immersive world
  • Source and organise appropriate reference material
  • Work from concept art and/or reference to create unique and modular high-quality game-ready 3D assets
  • Ensure assets are appropriately optimised for target platforms
  • Work with external partners when required to review and integrate assets
  • Troubleshoot and solve problems as required
  • Join the project during early development and help establish the tone and game's world

Requirements

What you’ll need
  • Candidates with experience shipping a third person Unreal title on console preferred
  • Previous experience in a professional game development environment, with at least one shipped Unreal product
  • High level of written and spoken English
  • Portfolio demonstrating 3D modelling and texturing using realistic assets only
  • Experience with PBR material pipelines
  • Experience with modular asset construction and world-building
  • Good understanding of colour and composition
  • Strong lighting skills, especially with Lumen
  • Examples of workflow stages from start to finish
  • Expert proficiency in Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine
  • Proactive attitude, high self-motivation, great communication skills, and ability to self-organise for remote work
  • Some experience required

Benefits

Comp & perks
  • Full-time contractor position
  • Remote work arrangement
  • Occasional travel to New York City