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Half Mermaid

Senior Environment Artist

Half Mermaid

. Work closely with the Lead Artist and Creative Director to create a complex, rich and immersive world .

Posted 10/9/2026full-timeRemote • New York • United StatesSenior💰 $80,000 - $100,000 per yearWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in creating high-quality game-ready 3D assets using tools like Maya, ZBrush, and Unreal Engine, with a strong focus on modular asset construction and environmental storytelling. Proficient in PBR material pipelines and lighting techniques, particularly with Lumen, while maintaining effective communication and collaboration in a remote work environment.

Highest-signal resume keywords
Expert Proficiency In Unreal Engine3D Modelling And TexturingPBR Material PipelinesStrong Lighting SkillsModular Asset Construction

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
3D ModellingTexturingModular Asset ConstructionLightingEnvironmental StorytellingProblem SolvingWorkflow StagesColour CompositionPhotogrammetry TechniquesMaterial Creation
Soft Skills
Proactive AttitudeHigh Self-MotivationGreat Communication SkillsAbility To Self-Organise
Tools & Technologies
MayaZBrushSubstance PainterPhotoshopUnreal EngineNaniteLumenPCGSubstance Designer
Industry Keywords
Game DevelopmentThird Person Unreal TitleConsole GamingProfessional Game Development EnvironmentNarrative-Based Games

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Work closely with the Lead Artist and Creative Director to create a complex, rich and immersive world
  • Collaborate with Code, Level Design and Animation to ensure all technical requirements are met
  • Source and organise appropriate reference material
  • Use concept art and/or reference to create unique and modular high-quality game-ready 3D assets
  • Ensure assets are appropriately optimised for target platforms
  • Work with external partners and the internal team to mentor and maintain consistent style and quality
  • Troubleshoot and solve problems as required
  • Join the project during early development and help establish the game's world and tone

Requirements

What you’ll need
  • Experienced and talented senior environment artist
  • Candidates with experience of shipping a third person Unreal title on console are preferred
  • Previous experience in a professional game development environment, with at least one shipped Unreal product
  • A love of narrative-based games and a passion for environmental storytelling
  • Proactive attitude, high self-motivation, great communication skills and ability to self-organise for remote work
  • High level of written and spoken English
  • Portfolio demonstrating 3D modelling and texturing with realistic assets only
  • Portfolio demonstrating PBR material pipelines
  • Portfolio demonstrating modular asset construction and world-building
  • Good understanding of colour and composition
  • Strong lighting skills, especially with Lumen
  • Examples of workflow stages from start to finish
  • Expert proficiency in Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine
  • Good technical understanding of current UE 5 technology, including Nanite, Lumen and PCG
  • Nice-to-have: good understanding of current production processes
  • Nice-to-have: some knowledge of Substance Designer
  • Nice-to-have: traditional art/graphic design abilities
  • Nice-to-have: good understanding of material creation and editing
  • Nice-to-have: knowledge of techniques such as photogrammetry
  • Nice-to-have: experience working with external partners

Benefits

Comp & perks
  • Full-time contractor position on a remote team
  • Occasional travel to New York City may be required