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Senior Animator – Games
Hard Rock Digital. Create high-quality 2D and 3D animations for characters, items and environments .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates advanced skills in 2D and 3D animation, including character, object, environment, and VFX animation, with a strong understanding of motion principles and rigging. Proven ability to collaborate effectively across teams and manage multiple priorities in a fast-paced production environment.
Highest-signal resume keywords
4+ Years Professional Animation ExperienceAdvanced Experience With 3D Package (3ds Max, Maya, Blender)Advanced Experience With Spine Or Similar 2D SoftwareSolid Understanding Of Rigging And Skin WeightingProficiency In Adobe Photoshop
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
2D Animation3D AnimationCharacter AnimationVFX AnimationRiggingSkin WeightingMotion PrinciplesAnimation IntegrationAnimation TestingAnimation Portfolio
Soft Skills
Creative Problem-SolvingGreat Communication SkillsAttention To DetailAbility To Follow DirectionTeam Collaboration
Tools & Technologies
3ds MaxMayaBlenderSpineAdobe PhotoshopGame Engines
Industry Keywords
Interactive MediaAnimation StandardsProduction EnvironmentFast-Paced ProductionCreative Direction
About the role
Key responsibilities & impact- Create high-quality 2D and 3D animations for characters, items and environments
- Design and animate visual effects supporting gameplay moments, wins and feature transitions
- Build and refine rigs and skin weighting
- Adapt animation approaches across stylized and realistic art styles
- Prepare, integrate and test animations in-engine with developers
- Collaborate with art, design and engineering to turn creative direction into polished motion
- Pitch ideas to elevate the player experience
- Own animation work from first pass through final delivery
- Solve technical and creative problems under production constraints
- Give and receive feedback and help raise the team’s animation standard
Requirements
What you’ll need- 4+ years of professional animation experience in games or interactive media, with shipped titles or live products
- Portfolio showing strong character, object, environment and VFX animation across more than one style
- Excellent understanding of motion, timing, weight and core animation principles
- Keen eye for detail and consistent standard of polish
- Ability to follow direction while owning work and contributing creative ideas
- Creative, resourceful problem-solving under tight deadlines
- Great communication skills and comfort working across art, design and engineering
- Track record of excelling in a fast-paced production environment and managing multiple priorities
- Advanced experience with at least one 3D package: 3ds Max, Maya or Blender
- Advanced experience with Spine or similar 2D skeletal animation software, including meshes and weighted deformation
- Solid understanding of rigging and skin weighting for characters and props
- Proficiency in Adobe Photoshop for preparing, slicing and editing animation assets
- Experience integrating and working with animations in game engines
Benefits
Comp & perks- Competitive compensation
- Flexible vacation
- Hybrid work
- Inclusive work environment
- Autonomy and trust in skills
- Opportunity to make a visible impact on campaigns and events
- Opportunity to influence product strategies and roadmaps