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Homa

Lead Product Manager – RPG

Homa

. Define the product roadmap across one or more live RPG titles, including core loop, progression pacing, monetization, gacha, PvP, seasons, guild/pass structures, and in-game economy health .

Posted 9/26/2026full-timeRemote • France, Turkey, United Kingdom, SpainSeniorWebsite

About the role

Key responsibilities & impact
  • Define the product roadmap across one or more live RPG titles, including core loop, progression pacing, monetization, gacha, PvP, seasons, guild/pass structures, and in-game economy health
  • Own LiveOps end-to-end, including calendars, events, and player-retention loops
  • Lead a small team of product, design, and economy experts
  • Oversee the monetization model and balance IAP and ad revenue growth
  • Drive user acquisition and growth in partnership with the UA team
  • Use player data, creative learnings, and campaign performance to shape the product roadmap
  • Collaborate with Publishing and studios using shared KPIs
  • Understand and support game development and shipping from concept to launch
  • Apply genre benchmarks and best practices to product decisions
  • Stay hands-on with data and game systems
  • Own the product, economy, and LiveOps of a key RPG title, with potential to lead product across the RPG portfolio

Requirements

What you’ll need
  • Several years of product experience on live mobile games, especially RPG
  • End-to-end ownership of an economy, progression system, monetization roadmap, major features, or product roadmaps
  • Product experience on live free-to-play mobile games, ideally RPG/midcore
  • Strong fluency in RPG mechanics and meta systems, including progression, power curves, collection, PvP/social, seasons, and passes
  • Strong mobile marketability instincts
  • Ideally, experience taking a title from concept/pre-launch through launch and LiveOps, or shaping product direction across multiple titles
  • Deep LiveOps experience
  • Track record owning features end-to-end: identifying, building, shipping, measuring, and iterating
  • Practical understanding of what a live team can realistically ship and maintain
  • Strong cross-functional leadership across Design, Publishing, Data, Economy, UA, Growth, and external studios
  • Ability to set direction and lead others while remaining hands-on with the game, systems, and data
  • Experience thriving in lean, fast-moving, high-autonomy teams
  • English collaboration proficiency; the company primarily hires within European time zones (UTC to UTC+3)

Benefits

Comp & perks
  • Comprehensive benefits depending on location, including insurance, meal vouchers, public transport, gym memberships, and more
  • Access to a desk at the Paris HQ private WeWork office and WeWork perks
  • Access to WeWork coworking spaces throughout Europe
  • Collaboration with a global team
  • Occasional team gatherings and off-site retreats (Workations)
  • Performance reviews every six months with development goals
  • Equipment provided from day one
  • Home office setup allowance for remote workers