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iLogos Game Studios

2D Props Concept Artist – Semi-Realistic Style

iLogos Game Studios

. Create concepts and polished 2D artwork for in-game props, including chests, loot boxes, coins, gifts, collectibles, and customization items .

Posted 10/21/2026contractRemoteMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in creating polished 2D artwork for in-game props, with a strong understanding of form, perspective, and visual hierarchy. Proficient in collaborating with cross-functional teams and integrating AI tools to enhance creative workflows.

Highest-signal resume keywords
Strong PortfolioProficiency In PhotoshopExperience With AI ToolsUnderstanding Of Object DesignExperience With 3D Tools

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
2D Artwork CreationConcept DevelopmentVisual DirectionLightingColor TheoryMaterial BehaviorCompositionVisual HierarchySketchingProduction-Ready Concepts
Soft Skills
CollaborationFeedback ManagementTask Management
Tools & Technologies
PhotoshopBlenderZBrushAI Tools
Industry Keywords
In-Game PropsGame DesignArt Direction3D AssetsSemi-Realistic Artwork

About the role

Key responsibilities & impact
  • Create concepts and polished 2D artwork for in-game props, including chests, loot boxes, coins, gifts, collectibles, and customization items
  • Explore shapes, construction, materials, color, and lighting to create memorable and functional designs
  • Develop several visual directions, incorporate feedback, and bring selected concepts to a high-quality final
  • Ensure objects read clearly at different in-game sizes and work within the game’s camera, UI, and production requirements
  • Prepare clear artwork and visual references for production, including construction details, material callouts, and additional views when needed
  • Collaborate with the Art Director, game designers, and 3D artists from initial idea through implementation
  • Identify and integrate suitable AI tools and pipelines to support ideation and iteration, reduce repetitive work, and focus craft effort on artistic impact

Requirements

What you’ll need
  • Strong portfolio showcasing polished prop concepts and high-quality 2D artwork
  • Excellent skills in form, perspective, composition, lighting, color, materials, and visual hierarchy
  • Experience creating semi-realistic artwork with a refined, premium finish
  • Understanding of object design, construction, material behavior, and believable forms
  • Ability to develop ideas from rough sketches through clear, production-ready concepts
  • Ability to work with feedback, revise concepts, and manage several tasks or visual directions
  • Proficiency in Photoshop or comparable digital painting software
  • Experience using AI tools in creative workflows, or ability and interest to develop practical AI-assisted processes while maintaining artistic control and quality
  • Experience with 3D tools such as Blender, ZBrush, or similar for block-outs, form exploration, or presentation renders (nice to have)
  • Understanding of how 2D concepts translate into 3D assets and in-game use (nice to have)
  • Experience designing metallic, plastic, glass, and illuminated elements (nice to have)

Benefits

Comp & perks
  • Work remotely from anywhere in the world
  • Flexible working hours
  • Professional growth opportunities
  • Supportive atmosphere of trust and care
  • Teammate and company support
  • Freedom of action without bureaucracy and micromanagement