Apply

Ready to go for it?

AI Apply speeds things up—apply directly if you prefer.

FREE ACCESS
5,000–10,000 jobs/day
Scoutfield Logo

See all jobs on Scoutfield

Search thousands of fresh jobs every day.

Discover
  • Fresh listings
  • Fast filters
  • No subscription required
Create a free account and start exploring right away.
I

Senior Gameplay Animator

Insomniac Games

. Develop high-quality gameplay animations for characters aligned with artistic direction and technical standards .

Posted 10/8/2026full-timeRemote • Washington • United StatesSenior💰 $77 - $86 per hourWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates advanced knowledge of Maya and experience with game engine animation implementation, utilizing motion capture data and hand-key animation techniques. Collaborates effectively with cross-functional teams to achieve cohesive animation direction and resolve project issues.

Highest-signal resume keywords
Advanced Knowledge Of MayaGame Engine Animation ImplementationMotion Capture Data UtilizationCollaboration With Cross-Functional TeamsKnowledge Of Common State Machine Flow

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Gameplay Animation DevelopmentHand-Key AnimationMotion Capture DataBasic AlgebraGeometry Concepts
Soft Skills
Constructive FeedbackIndependent Work
Tools & Technologies
MayaInsomniac Proprietary ToolsMicrosoft Office SuiteMotionBuilderAdobe Premiere
Industry Keywords
Animation DirectionCinematographyHero TraversalCombat AnimationOpen-World Animation

About the role

Key responsibilities & impact
  • Develop high-quality gameplay animations for characters aligned with artistic direction and technical standards
  • Collaborate with Designers and Programmers to implement animations in the game engine using Maya and proprietary engine tools
  • Troubleshoot and resolve animation issues independently
  • Use motion capture data and hand-key animation to create believable characters
  • Create hero traversal, combat, boss, gameplay camera cinematography, mission, and open-world animations
  • Work with the Animation team to ensure cohesive execution of the established animation direction
  • Provide constructive feedback as necessary
  • Communicate with Designers, Programmers, Writers, Project Managers, Art, Audio, Character, and Rigging teams to resolve issues and achieve project goals
  • Perform other assigned duties

Requirements

What you’ll need
  • Advanced knowledge of Maya
  • Knowledge of Insomniac proprietary tools (preferred)
  • Knowledge of Microsoft Office Suite
  • Knowledge of common state machine flow in any game engine required
  • MotionBuilder and Adobe Premiere are a plus
  • Ability to calculate figures and amounts, including discounts, interest, commissions, proportions, percentages, area, circumference, and volume
  • Ability to apply basic algebra and geometry concepts
  • Ability to perform each essential duty satisfactorily
  • Ability to work independently with minimal supervision

Benefits

Comp & perks
  • Medical insurance
  • Dental insurance
  • Vision insurance
  • Background check conducted at offer stage