FREE ACCESS
5,000–10,000 jobs/day
See all jobs on Scoutfield
Search thousands of fresh jobs every day.
Discover
- Fresh listings
- Fast filters
- No subscription required
Create a free account and start exploring right away.

GPU Driver and Graphics Performance Engineer
Intel Corporation. Improve 3D graphics performance of Intel GPUs on the Windows platform .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in optimizing 3D graphics performance for Intel GPUs on Windows, with strong skills in C++ programming, modern 3D graphics APIs, and performance analysis. Capable of collaborating with cross-functional teams to drive innovative features and enhance graphics rendering capabilities.
Highest-signal resume keywords
C++ Programming3D Graphics APIPerformance OptimizationGPU ArchitectureShader Development
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
C++ Programming3D Graphics APIPerformance OptimizationGPU ArchitectureShader DevelopmentSoftware Debugging3D Graphics PipelineObject-Oriented DesignPerformance Data AnalysisComplex Technical Issue Resolution
Soft Skills
CollaborationCross-Functional Teamwork
Tools & Technologies
DirectXVulkanOpenGLHLSLCUDALLVMSPIR-VRevision Control ToolsCI/CD PipelinesInternal Tools Development
Industry Keywords
3D Graphics PerformanceGPU Hardware Performance Bottleneck AnalysisAAA Games OptimizationDriver Performance OptimizationGraphics Rendering
Tech Stack
Tools & technologiesPythonC++
About the role
Key responsibilities & impact- Improve 3D graphics performance of Intel GPUs on the Windows platform
- Analyze AAA games, including pre-release titles, for optimization opportunities in shipping and pre-production hardware
- Optimize driver and shader performance for graphics rendering
- Drive industry-leading features to deployment
- Develop internal tools and analysis capabilities
- Collaborate with cross-geo, cross-functional teams
Requirements
What you’ll need- Bachelor's degree in Computer Science, Computer Engineering, or a related field, with 1+ years of relevant professional experience; or a Master's degree in Computer Science, Computer Engineering, or a related field, with 0 years of relevant professional experience
- C++ programming with a solid understanding of object-oriented design principles
- At least one modern 3D graphics API, such as DirectX, Vulkan, or OpenGL
- 3D graphics pipeline, rendering techniques, and GPU architecture
- Software debugging, performance optimization, and resolving complex technical issues
- Preferred: software development of 3D graphics rendering applications or drivers and/or performance optimizations
- Preferred: GPU hardware performance bottleneck analysis and performance optimizations
- Preferred: development of shaders in HLSL, CUDA, LLVM, SPIR-V, or similar and performance optimizations
- Preferred: development in Python and analysis of performance data
- Preferred: familiarity with revision control tools and CI/CD pipelines
Benefits
Comp & perks- Competitive pay
- Stock bonuses
- Health benefits
- Retirement benefits
- Vacation