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Intel Corporation

GPU Driver and Graphics Performance Engineer

Intel Corporation

. Improve 3D graphics performance of Intel GPUs on the Windows platform .

Posted 10/16/2026full-timeUnited StatesJunior💰 $111,030 - $181,940 per yearWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in optimizing 3D graphics performance for Intel GPUs on Windows, with strong skills in C++ programming, modern 3D graphics APIs, and performance analysis. Capable of collaborating with cross-functional teams to drive innovative features and enhance graphics rendering capabilities.

Highest-signal resume keywords
C++ Programming3D Graphics APIPerformance OptimizationGPU ArchitectureShader Development

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
C++ Programming3D Graphics APIPerformance OptimizationGPU ArchitectureShader DevelopmentSoftware Debugging3D Graphics PipelineObject-Oriented DesignPerformance Data AnalysisComplex Technical Issue Resolution
Soft Skills
CollaborationCross-Functional Teamwork
Tools & Technologies
DirectXVulkanOpenGLHLSLCUDALLVMSPIR-VRevision Control ToolsCI/CD PipelinesInternal Tools Development
Industry Keywords
3D Graphics PerformanceGPU Hardware Performance Bottleneck AnalysisAAA Games OptimizationDriver Performance OptimizationGraphics Rendering

Tech Stack

Tools & technologies
PythonC++

About the role

Key responsibilities & impact
  • Improve 3D graphics performance of Intel GPUs on the Windows platform
  • Analyze AAA games, including pre-release titles, for optimization opportunities in shipping and pre-production hardware
  • Optimize driver and shader performance for graphics rendering
  • Drive industry-leading features to deployment
  • Develop internal tools and analysis capabilities
  • Collaborate with cross-geo, cross-functional teams

Requirements

What you’ll need
  • Bachelor's degree in Computer Science, Computer Engineering, or a related field, with 1+ years of relevant professional experience; or a Master's degree in Computer Science, Computer Engineering, or a related field, with 0 years of relevant professional experience
  • C++ programming with a solid understanding of object-oriented design principles
  • At least one modern 3D graphics API, such as DirectX, Vulkan, or OpenGL
  • 3D graphics pipeline, rendering techniques, and GPU architecture
  • Software debugging, performance optimization, and resolving complex technical issues
  • Preferred: software development of 3D graphics rendering applications or drivers and/or performance optimizations
  • Preferred: GPU hardware performance bottleneck analysis and performance optimizations
  • Preferred: development of shaders in HLSL, CUDA, LLVM, SPIR-V, or similar and performance optimizations
  • Preferred: development in Python and analysis of performance data
  • Preferred: familiarity with revision control tools and CI/CD pipelines

Benefits

Comp & perks
  • Competitive pay
  • Stock bonuses
  • Health benefits
  • Retirement benefits
  • Vacation