Apply

Ready to go for it?

AI Apply speeds things up—apply directly if you prefer.

FREE ACCESS
5,000–10,000 jobs/day
Scoutfield Logo

See all jobs on Scoutfield

Search thousands of fresh jobs every day.

Discover
  • Fresh listings
  • Fast filters
  • No subscription required
Create a free account and start exploring right away.
Intel Corporation

Senior GPU Driver, Graphics Performance Engineer

Intel Corporation

. Improve 3D graphics performance of Intel GPUs on the Windows platform .

Posted 10/16/2026full-timeUnited StatesSenior💰 $149,600 - $284,580 per yearWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in optimizing 3D graphics performance for Intel GPUs on Windows, utilizing C++ and modern graphics APIs. Proficient in shader development and performance analysis, with a strong foundation in GPU architecture and debugging techniques.

Highest-signal resume keywords
C++ Programming3D Graphics API (DirectX, Vulkan, OpenGL)Shader Development (HLSL, CUDA, LLVM, SPIR-V)Performance OptimizationGPU Architecture Knowledge

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
C++ Programming3D Graphics APIShader DevelopmentPerformance OptimizationSoftware DebuggingGPU Performance Analysis3D Graphics PipelinesObject-Oriented DesignPython DevelopmentComplex Technical Issue Resolution
Tools & Technologies
Revision Control ToolsCI/CD Pipelines
Industry Keywords
3D Graphics PerformanceGPU ArchitectureGraphics RenderingOptimization OpportunitiesCross-Functional Collaboration

Tech Stack

Tools & technologies
PythonC++

About the role

Key responsibilities & impact
  • Improve 3D graphics performance of Intel GPUs on the Windows platform
  • Analyze AAA games, including pre-release titles, for optimization opportunities in shipping and pre-production hardware
  • Optimize driver and shader performance for graphics rendering to improve user experience
  • Drive industry-leading graphics features to deployment
  • Develop internal tools and analysis capabilities
  • Collaborate with cross-geo, cross-functional GPU Software Performance teams

Requirements

What you’ll need
  • Bachelor's degree in Computer Science, Computer Engineering, or a related field, with 4+ years of relevant professional experience; or a Master's degree in Computer Science, Computer Engineering, or a related field, with 3+ years of relevant professional experience; or a PhD in Computer Science, Computer Engineering, or a related field, with relevant professional experience
  • C++ programming with a solid understanding of object-oriented design principles
  • At least one modern 3D graphics API, such as DirectX, Vulkan, or OpenGL
  • Knowledge of 3D graphics pipelines, rendering techniques, and GPU architecture
  • Software debugging, performance optimization, and resolving complex technical issues
  • Experience with software development of 3D graphics rendering applications or drivers and/or performance optimizations
  • Experience with GPU hardware performance bottleneck analysis and performance optimizations
  • Experience developing shaders in HLSL, CUDA, LLVM, SPIR-V, or similar and performance optimizations
  • Development in Python and analysis of performance data
  • Familiarity with revision control tools and CI/CD pipelines

Benefits

Comp & perks
  • Competitive pay
  • Stock bonuses
  • Health benefits
  • Retirement benefits
  • Vacation benefits
  • Hybrid work model allowing employees to split time between working on-site and off-site