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Producer, LiveOps
Joyteractive. Build the LiveOps direction for the project: define strategy and hypotheses, run tests, and evaluate results .
Posted 11/1/2026full-timeRemote • Poland, Belarus, Serbia, Ukraine, Georgia, ArmeniaMid-LevelSeniorWebsite
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in LiveOps strategy development, A/B testing, and mobile game metrics analysis, with a strong understanding of F2P principles and the ability to lead cross-functional teams in delivering engaging game events.
Highest-signal resume keywords
LiveOps ProductionA/B TestingF2P PrinciplesMobile Game Metrics AnalysisEvent Planning
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Game DesignMetrics AnalysisEvent Infrastructure RequirementsDocumentation PreparationTask Management
Soft Skills
Independent LeadershipNegotiationStructured Approach
Tools & Technologies
AI Tools
Industry Keywords
Casual Puzzle GamesAd-Monetized ProjectsMarket ResearchCompetitor AnalysisGrowth Opportunities
About the role
Key responsibilities & impact- Build the LiveOps direction for the project: define strategy and hypotheses, run tests, and evaluate results
- Plan and launch holiday, seasonal, and recurring events; manage the LiveOps calendar
- Develop new formats, including game modes that differ from the core gameplay and competitive mechanics
- Analyze metrics; launch and interpret A/B tests
- Prepare documentation, set tasks for development, art, and QA teams, and review and accept deliverables
- Define technical requirements for event infrastructure
- Align the LiveOps roadmap with core gameplay development together with the Product Producer
- Research competitors and the market and propose improvements
Requirements
What you’ll need- Experience leading LiveOps in mobile games as a LiveOps Producer, Senior Game Designer, Product Owner, or in a related role
- 3+ years of experience in casual puzzle games
- Experience working with product metrics and A/B testing
- Understanding of F2P principles: progression, economy, reward systems, and monetization
- Ability to independently identify growth opportunities and propose solutions
- Ability to lead a direction independently: plan, prioritize, and negotiate resources with the team
- Systematic and structured approach to work and documentation
- Understanding of LiveOps and mobile market trends; ability to analyze competitors
- Active use of AI tools to speed up work processes
- Experience with ad-monetized projects (nice to have)
- Experience on large-scale projects with high traffic (nice to have)
Benefits
Comp & perks- 18 business days of compensated day-offs
- 8 paid Personal Days a year + 1 day is added every year
- Flexible Public Holidays policy
- 100% Sick Leave compensation
- Payment for wear and tear on equipment while using a personal computer
- Remote work