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Joyteractive

Recruiter

Joyteractive

. Run the full hiring cycle for vacancies, from intake briefing and writing job descriptions to candidate offer acceptance .

Posted 11/3/2026full-timeRemote • BelarusMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in full-cycle recruitment, including sourcing, interviewing, and candidate assessment, particularly within the game development industry. Proficient in managing multiple vacancies across diverse functions while maintaining effective communication with hiring managers.

Highest-signal resume keywords
Full-Cycle RecruitmentCandidate SourcingInterviewing SkillsGame Development ExperienceCandidate Assessment

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
RecruitmentCandidate AssessmentJob Description WritingVacancy ManagementCompetency Evaluation
Soft Skills
CommunicationTime ManagementIndependenceFeedback Provision
Tools & Technologies
LinkedInPaid Sourcing ToolsAshby ATS
Industry Keywords
Game DevelopmentEngineering RecruitmentArt RecruitmentUI/UX RecruitmentMarketing Recruitment

About the role

Key responsibilities & impact
  • Run the full hiring cycle for vacancies, from intake briefing and writing job descriptions to candidate offer acceptance
  • Work on 5+ vacancies simultaneously across engineering, QA, art, UI/UX, marketing, and admin functions
  • Proactively source candidates via LinkedIn, paid sourcing tools, and the game development community
  • Conduct recruitment interviews and assess candidates’ experience, motivation, and role fit
  • Communicate independently with hiring managers throughout the vacancy lifecycle
  • Keep timelines on track, obtain timely feedback, move candidates through stages, and provide feedback
  • Maintain an up-to-date candidate database in the Ashby ATS

Requirements

What you’ll need
  • 3+ years in recruitment, including 1+ years in-house at a game development company
  • Experience hiring for roles across several functions (e.g., engineering, art, product, marketing) and willingness to learn new ones
  • Strong sourcing skills: advanced LinkedIn, experience with paid sourcing tools
  • Your own network of contacts in the game dev community
  • Ability to assess candidates by competencies, identify risks, and evaluate team fit

Benefits

Comp & perks
  • 18 business days of compensated day-offs
  • 8 paid Personal Days a year + 1 day is added every year
  • Flexible Public Holidays policy
  • 100% Sick Leave compensation
  • Payment for wear and tear on equipment while using a personal computer
  • Remote work