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Lakshya Digital

3D Hair Artist

Lakshya Digital

. Design, sculpt, and texture high-quality hair assets using industry-standard tools .

Posted 10/27/2026contractGurugram • IndiaJuniorMid-LevelWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in hair modeling, grooming, and texturing using industry-standard tools, with a strong focus on real-time rendering and collaboration with cross-functional teams to achieve artistic and technical goals.

Highest-signal resume keywords
Hair ModelingGroomingTexturingUnreal EngineMaya

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Hair Asset DesignHair GroomingHair SimulationReal-Time RenderingTexture TheoryColor TheoryPhysics-Based Hair MovementTroubleshooting Hair RenderingCharacter IntegrationCross-Functional Collaboration
Soft Skills
Problem SolvingCollaborationAdaptability
Tools & Technologies
MayaBlenderZBrushXGenPhotoshop CCSubstance PainterUnity
Industry Keywords
Hair WorkflowsRealistic Hair ModelingStylized CharactersProduction PipelineIndustry Trends

Tech Stack

Tools & technologies
UnityUnreal Engine

About the role

Key responsibilities & impact
  • Design, sculpt, and texture high-quality hair assets using industry-standard tools
  • Work on hair grooming, styling, and simulations for realistic and stylized characters
  • Collaborate with character artists and animators to integrate hair assets into the production pipeline
  • Optimize hair assets for real-time rendering in Unreal Engine or Unity
  • Implement physics-based hair movement and ensure natural behavior
  • Stay updated with industry trends and research new hair-creation techniques
  • Troubleshoot and solve technical challenges related to hair rendering and performance
  • Work closely with character artists, Leads, AD, and technical teams to align results with artistic vision and technical requirements

Requirements

What you’ll need
  • Minimum 2 years of experience in hair modeling, grooming, and texturing
  • Proficiency with Maya/Blender, ZBrush, XGen, Photoshop CC, Substance Painter, Unreal Engine, Unity, or similar tools
  • Strong knowledge of real-time and pre-rendered hair workflows
  • Strong understanding of texture and color theory
  • Ability to work closely with cross-functional teams in a fast-paced environment
  • Experience with realistic hair modelling and texturing
  • Photoshop CC and Substance Painter knowledge is essentially required

Benefits

Comp & perks
  • Opportunity to work on some of the best-known game titles in the world
  • Competitive salaries
  • Annual performance-based bonuses
  • Experienced artists may get the opportunity to work remotely
  • Generous paid time off
  • 26 annual leaves
  • Additional paid time off at year-end from 25th December to 1st January
  • Term Insurance
  • Personal accidental insurance
  • Free Employee Assistance Program (EAP) for mental and emotional wellbeing
  • Special Education Assistance Scheme for career development