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Principal Character Artist
Lakshya Digital. Work closely with the Lead to scope projects and establish client requirements and specifications .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in 3D game character creation, including modeling and texturing using industry-standard software. Proven ability to manage project timelines, mentor junior artists, and deliver high-quality assets with minimal iteration.
Highest-signal resume keywords
Expert Knowledge Of Substance PainterHands-On Experience Modeling And Texturing 3D CharactersKnowledge Of Unreal EngineAbility To Estimate And Plan Game Art Asset Creation3+ Years Experience In A Senior Artist Role
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
ModelingTexturing3D Character CreationOrganic ModelingInorganic ModelingAsset CreationAsset ExportingGame Art ProductionWork Breakdown AnalysisEffort Estimation
Soft Skills
Effective CommunicationMentoringProblem-SolvingInitiativeOpenness To Feedback
Tools & Technologies
Maya3D Studio MaxZBrushPhotoshopSubstance PainterMarvelous DesignerUnreal Engine
Industry Keywords
Game Art ServicesAsset Creation ApproachesProject ManagementQuality ControlProduction Conditions
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Work closely with the Lead to scope projects and establish client requirements and specifications
- Provide project asset queries to the Lead for clarification
- Ensure clarity regarding task specifications and timelines, escalating ambiguity to the Lead or sub-Lead
- Establish asset creation approaches and daily completion targets with the Lead or sub-Lead
- Collect adequate references before creating assets
- Model and texture assets efficiently according to processes and specifications
- Work on the most complex project assets and create benchmark-quality work
- Act as a polishing artist and help junior artists complete their work when required
- Perform post-production processes, including making assets game-engine ready and checking them in the engine
- Analyze project information to create efficient work breakdowns and effort estimates
- Manage personal productivity and complete allocated work on time
- Help project artists complete work on time using effective methods, tools and processes
- Deliver high-quality work requiring minimal iteration and zero QC errors
- Guide and supervise artists and conduct first-level asset reviews when required
Requirements
What you’ll need- Good knowledge of industry-standard software such as Maya, 3D Studio Max, ZBrush and Photoshop
- Expert knowledge of Substance Painter and Marvelous Designer
- Knowledge of creating assets for and exporting assets to Unreal Engine or other game engines
- Good knowledge of the 3D game character creation process
- Hands-on experience modeling and texturing 3D characters under production conditions
- Knowledge of organic and inorganic modeling
- Ability to estimate, plan and supervise game art asset creation work
- At least 3+ years of experience in a 3D game or game art services company in a Senior Artist role
- Professional and friendly daily conduct
- Ability to create, track and maintain realistic daily goals and complete planned work on time
- Ability to plan workdays and leave in advance in consultation with the PM and Lead
- Ability to create and follow a self-development plan
- Up-to-date knowledge of tools and technologies related to game art production
- Ability to make timely and correct decisions on asset creation approaches
- Regular communication with Lead and PM regarding work status, supervised artists, planned leave, issues and solutions
- Ability to communicate project questions, asset delivery notes, work status and feedback in English
- Ability to verbally communicate complex project or people-related problems clearly
- Confident and effective communication in English with non-Indian team members
- Ability to understand others’ messages and concerns
- Ability to mentor and command respect from the team
- Consistent delivery of assigned assets within timelines and quality standards
- Commitment to project success and ability to solve project-related issues
- Initiative, openness to feedback and ownership of mistakes
- Professional conduct and punctuality
Benefits
Comp & perks- Opportunity to work on some of the best-known game titles in the world
- Competitive salaries
- Annual performance-based bonuses
- Experienced artists may get the opportunity to work remotely
- 26 annual leaves
- Additional paid time off at the year-end from 25th December to 1st January
- Term Insurance
- Personal accidental insurance
- Free Employee Assistance Program (EAP) for mental and emotional wellbeing
- Special Education Assistance Scheme for career development