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Lighthouse Games

UI Technical Artist

Lighthouse Games

. Implement UI screens, menus and HUD elements in Unreal Engine using UMG and widget Blueprints, translating artwork and UX specifications into polished, functional interfaces .

Posted 10/3/2026full-timeRoyal Leamington Spa • United KingdomMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in Unreal Engine UI development, including UMG and widget Blueprints, with a strong focus on creating engaging and accessible player interfaces. Proven ability to collaborate effectively with cross-functional teams to enhance user experience and optimize UI performance.

Highest-signal resume keywords
Unreal Engine UI DevelopmentUMG and Widget BlueprintsUI Performance OptimizationCollaboration with Artists and DesignersC++ Scripting for UI Workflows

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
UI ImplementationWidget LayoutsUI AnimationInteractive FeedbackTroubleshooting Technical IssuesReusable ComponentsUI Presentation LogicAccessibility SupportLocalisation SupportVisual Detail
Soft Skills
Strong CommunicationCollaboration SkillsPassion for User Experience
Tools & Technologies
Unreal Engine 5Common UIUI MaterialsShaders
Industry Keywords
In-Game InterfacesUI Technical ArtistTechnical UI DesignerUI Implementation Artist

Tech Stack

Tools & technologies
Unreal EngineC++

About the role

Key responsibilities & impact
  • Implement UI screens, menus and HUD elements in Unreal Engine using UMG and widget Blueprints, translating artwork and UX specifications into polished, functional interfaces
  • Build reusable widgets and scalable UI structures that maintain visual consistency and support efficient iteration
  • Implement UI animations, transitions and interactive feedback, including navigation and input handling for controller, keyboard and mouse
  • Collaborate with Artists, Designers and Engineers to connect interfaces to gameplay systems and data while preserving the intended visual quality and user experience
  • Test, troubleshoot and optimise interfaces for performance, different resolutions, aspect ratios, localisation and accessibility requirements
  • Improve and document UI implementation workflows, tools and technical guidelines

Requirements

What you’ll need
  • Proven experience implementing in-game interfaces as a UI Technical Artist, Technical UI Designer, UI Implementation Artist or in a comparable role
  • Practical experience with Unreal Engine UI development, including UMG, widget Blueprints and UI presentation logic
  • A portfolio, showreel or practical examples demonstrating implemented UI, with a clear explanation of your technical contribution
  • A strong understanding of widget layouts, scaling, reusable components, animation and interactive states, supported by an eye for visual detail
  • An understanding of UI performance considerations and a methodical approach to troubleshooting technical issues
  • Strong communication and collaboration skills, with a passion for creating intuitive, engaging player experiences
  • Desirable: Experience with Unreal Engine 5, Common UI, and UI materials or shaders
  • Desirable: Experience delivering PC or console interfaces, including accessibility and localisation support
  • Desirable: Familiarity with C++, scripting or tool development to improve UI workflows and support collaboration with Engineers

Benefits

Comp & perks
  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support