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Magic Media

Mid Unity Developer

Magic Media

. Implement client features in Unity 6.3 using C#, URP, and FMOD for a cloud-streamed party game .

Posted 10/13/2026full-timeRemote • Ukraine, Serbia, Spain, Portugal, Romania, BrazilMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in Unity Game Development, particularly with Unity 6.3 and C#, while effectively integrating audio middleware like FMOD. Capable of building gameplay features, authoring tools, and technical documentation, with a strong focus on debugging and performance optimization.

Highest-signal resume keywords
Unity Game DevelopmentC# ProgrammingFMOD IntegrationGameplay Feature DevelopmentTechnical Documentation

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Unity 6.3C#Gameplay DevelopmentDebuggingPerformance OptimizationMultiplayer ConceptsTelemetry ImplementationContent Authoring ToolsClient-Server CommunicationGame Tool Development
Soft Skills
Good Communication SkillsFlexibilityAdaptability
Tools & Technologies
FMODUnity SDKsTelemetry Tools
Certifications & Qualifications
Computer Science DegreeMaths Degree
Industry Keywords
Cloud-Streamed GamesParty GamesCasual GamesGame Development

Tech Stack

Tools & technologies
CloudReactTypeScriptUnity

About the role

Key responsibilities & impact
  • Implement client features in Unity 6.3 using C#, URP, and FMOD for a cloud-streamed party game
  • Work within an existing codebase and the client's SDKs
  • Build gameplay and UI features including challenge modes, trophy and progression screens, and themed content
  • Build content authoring tools and add telemetry events
  • Integrate FMOD audio events and banks for assets supplied by the audio team
  • Fix bugs and support client QA through alpha, regression, and release
  • Estimate own tasks
  • Write technical documentation

Requirements

What you’ll need
  • 3+ years of experience as a Unity game developer
  • Worked on at least one shipped game title
  • Availability for daily working-hours overlap with Helsinki (EET/EEST)
  • Passion for video games
  • Strong skills in Unity and C#; Unity 6 and URP are a plus
  • Ability to take a well-defined feature through to delivery, asking questions early when information is missing
  • Familiarity with performance bottlenecks and ways to resolve them
  • Strong debugging skills
  • Basic understanding of multiplayer concepts and client-server communication
  • Willingness to learn FMOD, the client's SDKs and existing tooling
  • Good communication skills in English, and good reporting and documentation skills
  • Flexibility and ability to adapt to changing priorities
  • Experience with multiplayer, party or casual games is desirable
  • Experience with FMOD or other audio middleware is desirable
  • Experience building game tools or adding analytics and telemetry is desirable
  • Familiarity with TypeScript or React is desirable
  • Computer Science / Maths Degree or equivalent is desirable

Benefits

Comp & perks
  • Permanently remote position
  • Opportunity to hone and improve skills through diverse projects
  • Career growth and development
  • Working with an international group with offices worldwide
  • Ongoing training and professional self-improvement opportunities
  • Flexible working hours
  • Inclusive culture and open communication