FREE ACCESS
5,000–10,000 jobs/day
See all jobs on Scoutfield
Search thousands of fresh jobs every day.
Discover
- Fresh listings
- Fast filters
- No subscription required
Create a free account and start exploring right away.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in building and maintaining integrations across various platforms and asset management systems, with a strong focus on graphics literacy and debugging complex asset pipelines. Proficient in Python and C++ or C#, with hands-on experience in DCC tool integration and web/XR graphics runtimes.
Highest-signal resume keywords
Python ProgrammingC++ ProgrammingDCC Tool IntegrationGraphics LiteracyAsset Pipeline Debugging
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
C# ProgrammingTypeScript ProgrammingOpenUSDGlTFFBXAlembicPBR MaterialsColor SpacesWebGLThree.js
Soft Skills
Documentation WritingTroubleshootingCollaboration
Tools & Technologies
SubstanceMayaBlenderHoudiniUnityUnrealSaaS APIsOAuthWebhooks
Industry Keywords
E-CommerceMedia and EntertainmentAECColor ManagementTonemapping
Tech Stack
Tools & technologiesCloudJavaScriptOpen SourcePythonTypeScriptUnityUnreal EngineC++
About the role
Key responsibilities & impact- Build plugins and exporters inside Substance, Maya, Blender, Houdini, Unity, and Unreal
- Build integrations into asset management systems, content management systems, and web/SaaS destinations
- Own integrations end-to-end, including scoping, development, packaging, release, documentation, and ongoing support
- Extend the shared integration framework
- Maintain asset fidelity across pipelines, including USD, material attributes, texture standards, scene scaling, and color spaces
- Troubleshoot rendering discrepancies across target platforms
- Work with partner platforms, SDKs, and APIs to overcome integration constraints
- Write documentation and sample code for external developers and artists
- Partner with asset pipeline, streaming, and cloud engineering teams
- Work directly with DCC and platform vendors on joint integrations
Requirements
What you’ll need- 4+ years shipping production software
- Python plus C++, C#, or TypeScript at a production level
- Strong graphics literacy, including PBR materials and color spaces
- Hands-on experience with OpenUSD, glTF, FBX, or Alembic
- Ability to explain why the same asset looks different in two renderers
- Proven ability to debug complex asset pipelines across third-party systems
- Experience with DCC tool integration (Substance, Maya, Blender, Unreal) and/or platform integrations (SaaS APIs, OAuth, webhooks)
- Familiarity with OpenUSD composition/schemas, AOUSD involvement, OpenPBR, or MaterialX is a plus
- Experience with web/XR graphics runtimes such as Three.js, WebGL, WebGPU, visionOS, or Quest is a plus
- Exposure to color management, tonemapping, open source contributions, or joint vendor integrations is a plus
- Experience in customer-facing roles during technical integrations, or domain exposure in e-commerce, media and entertainment, or AEC is a plus
Benefits
Comp & perks- Comprehensive benefits including Medical, Dental, and Vision
- Flexible Spending Account for medical and dependent expenses
- Flexible working hours
- Generous PTO Program
- 401K plan
- Technology stipend
- Wellness stipend
- Equity options
