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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in leading game design and development teams, translating creative visions into cohesive gameplay experiences while ensuring quality and collaboration across departments. Proficient in project management and communication, with a strong understanding of game systems and market trends.
Highest-signal resume keywords
Game Design LeadershipUnreal Engine KnowledgeProject Management Software (Jira)Cross-Departmental CommunicationMentorship and Guidance
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Game DesignGameplay SystemsPrototypingLevel DesignQuality Assurance
Soft Skills
Organizational SkillsInterpersonal SkillsPresentation SkillsCollaborationInnovative Thinking
Tools & Technologies
JiraPowerPointPhotoshopGoogle Slides
Industry Keywords
Video Game IndustryCreative VisionGameplay ProgressionGame QualityMarket Understanding
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Own the overall creative and gameplay vision of a new game
- Ensure game systems and design elements work cohesively to deliver the intended player experience
- Lead a small development team and partner with the VP/General Manager of Games and CCO
- Translate strategic creative and artistic objectives into the game
- Oversee gameplay progression, pacing, balance, and overall quality
- Work with the VP, General Manager of Games, and CCO to ensure game design, art, and story meet the established vision
- Define project methods and inform all teams
- Communicate quality and content expectations to the design team
- Translate game design and gameplay elements for Level Design and Engineering implementation
- Harmonize design across departments and manage Jira requests for Engineering, Art, Sound, and FX
- Collaborate with Art, Engineering, and Production to ensure smooth operations
- Report regularly to the VP of Games and upper management on project status
- Analyze game aspects and objectives and communicate them to creative teams
- Develop and implement the global vision and creative foundations for the game
- Develop the game's creative vision in line with the product vision
- Participate in proposal development and brainstorming
- Participate in project follow-up meetings during pre-production, production, and live phases
- Write clear documentation, including required visual references
Requirements
What you’ll need- 4+ years of leadership experience in the video game industry (or other relevant experience)
- 10+ years of design experience in a lead or management role
- Knowledge of Unreal and its limitations
- Knowledge of prototyping game ideas and working in a small team to bring ideas to life
- Familiarity with project management software (e.g. Jira)
- Exceptional organizational, interpersonal, and presentation skills
- Effective cross-departmental communication with programming, art, design, marketing, and other disciplines
- Highly collaborative and innovative spirit
- Ability to consider technical and production feasibility when developing concepts
- Motivation to mentor and guide the next generation of creatives
- Autonomy in using presentation and design tools such as PowerPoint, Photoshop, and Google Slides
- Solid understanding of the market and passion for video games
- CV highlighting education, experience, skills, and games shipped
Benefits
Comp & perks- Profit sharing
- Medical insurance
- Dental insurance
- Vision insurance
- 401(k) matching
- FSA/HSA
- Paid time off
- Sick time
- Holidays
- Parental leave