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Mob Entertainment

Senior Animator

Mob Entertainment

. Create high-quality character and creature animations for gameplay and cinematic sequences .

Posted 11/4/2026full-timeRemote • United StatesSenior💰 $83,000 - $139,000 per yearWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates extensive expertise in 3D animation fundamentals and character performance, with a strong ability to create high-quality animations for gameplay and cinematic sequences. Proficient in managing animation pipelines and collaborating effectively across departments while balancing artistic quality with technical constraints.

Highest-signal resume keywords
3D Animation FundamentalsAutodesk Maya ProficiencyUnreal Engine Animation SystemsAnimation Pipeline ManagementCreative Problem-Solving

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Character AnimationAnimation BlendingState MachinesBody MechanicsWeightTimingLocomotionCharacter PerformanceAnimation RiggingGameplay Animation
Soft Skills
Strong CommunicationMentorshipAdaptabilityCreative FeedbackOwnership
Tools & Technologies
Autodesk MayaUnreal Engine
Industry Keywords
Game AnimationAnimation WorkflowsCinematic SequencesAnimation Quality EvaluationProduction Constraints

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Create high-quality character and creature animations for gameplay and cinematic sequences
  • Own animation tasks from initial blocking through final polish and engine implementation
  • Organize and prioritize work, communicate progress, and identify risks, dependencies, and scheduling concerns
  • Collaborate with Animation Leadership, Art Directors, Designers, Technical Animators, Production, and other departments
  • Participate in creative and technical discussions and provide animation expertise
  • Establish and refine animation pipelines, workflows, and best practices
  • Develop prototyping and iteration workflows for gameplay experimentation and production implementation
  • Identify animation requirements, technical dependencies, and pipeline challenges and propose scalable solutions
  • Apply animation fundamentals to create believable and engaging performances
  • Provide feedback, mentorship, and guidance to other animators
  • Balance artistic quality with technical limitations, project scope, and production priorities
  • Respond to feedback and adapt to evolving creative direction and requirements

Requirements

What you’ll need
  • 6+ years of professional experience in game animation, or a portfolio demonstrating equivalent senior-level expertise
  • Exceptional understanding of 3D animation fundamentals, including body mechanics, weight, timing, posing, locomotion, and character performance
  • Demonstrated ability to create high-quality character animation across different character types and performance styles
  • Strong proficiency in Autodesk Maya
  • Experience with Unreal Engine animation systems and workflows
  • Experience creating animations for gameplay and/or cinematics
  • Understanding of animation pipelines, including character rigs, animation blending, state machines, and engine implementation
  • Ability to work autonomously, manage competing priorities, and take ownership with minimal supervision
  • Ability to independently evaluate animation quality and iterate on work
  • Strong communication and creative problem-solving skills
  • Ability to balance artistic goals with technical limitations and production constraints
  • Ability to give and receive constructive feedback and support other animators
  • Adaptability and a proactive approach to changing priorities and creative direction

Benefits

Comp & perks
  • Profit sharing
  • Medical insurance
  • Dental insurance
  • Vision insurance
  • 401(k) matching
  • FSA/HSA
  • Paid time off
  • Sick time
  • Holidays
  • Parental leave