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Niantic Spatial, Inc.

Senior Computer Vision Engineer, Embodied AI

Niantic Spatial, Inc.

. Turn research ideas and prototypes into reliable computer-vision and 3D reconstruction pipeline components and services .

Posted 9/23/2026full-timeSan Francisco • California • United StatesSenior💰 $229,500 - $255,000 per yearWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in building and operating production computer-vision and 3D reconstruction systems, with a strong command of Python and C++. Proficient in optimizing GPU workloads and developing evaluation infrastructure for perception and reconstruction applications.

Highest-signal resume keywords
Computer-Vision Systems3D ReconstructionPython ProgrammingGPU Workloads OptimizationCloud Infrastructure

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
3D ReconstructionPhotogrammetryStructure From MotionSLAMMappingScene UnderstandingComputer GraphicsGaussian SplattingNeural RenderingBenchmarking Infrastructure
Tools & Technologies
C++Distributed ProcessingLarge-Scale Data PipelinesCamera ModelsCoordinate Frames
Industry Keywords
Embodied AISimulationSpatial DataGeometryCalibration

Tech Stack

Tools & technologies
CloudPythonC++

About the role

Key responsibilities & impact
  • Turn research ideas and prototypes into reliable computer-vision and 3D reconstruction pipeline components and services
  • Ensure reconstructed environments and spatial artifacts are geometrically coherent, correctly scaled and aligned, and usable by downstream simulation and embodied AI systems
  • Diagnose failures caused by capture quality, scene complexity, scale, calibration, coordinate conventions, and other implicit assumptions
  • Profile and optimize GPU and distributed workloads, reduce unnecessary reruns, and help establish the economics of running reconstruction at scale
  • Create datasets, regression tests, quality gates, and benchmarking tools
  • Bring production and customer constraints into research planning and prioritize advances for embodied AI
  • Partner with Embodied AI product and engineering teams to understand customer requirements and deliver capabilities for training, evaluation, and deployment workflows
  • Evolve representations, tooling, and operational systems for moving reconstructed environments into customer applications
  • Work across research, engineering, product, and customer teams to turn advances in 3D reconstruction and spatial perception into production capabilities

Requirements

What you’ll need
  • Significant experience building and operating production computer-vision, machine-learning, graphics, or data-processing systems
  • Hands-on experience with 3D reconstruction, photogrammetry, structure from motion, SLAM, mapping, scene understanding, computer graphics, or a related field
  • Experience delivering reliable computer-vision or 3D systems used by other teams or customers
  • Practical command of 3D and spatial data, including geometry, camera models, coordinate frames, calibration, and metric scale
  • Strong Python skills
  • Ability to work in C++ or other performance-oriented environments when needed
  • Experience with cloud infrastructure, GPU workloads, distributed processing, or large-scale data pipelines
  • A bachelor's degree in a relevant field, or equivalent experience
  • Experience with Gaussian splatting, neural rendering, meshing, or related reconstruction methods
  • Experience building evaluation or benchmarking infrastructure for perception or reconstruction systems
  • Experience with robotics, simulation, or embodied AI applications
  • Experience optimizing large-scale GPU workloads for cost, throughput, or latency
  • Ability to work three days per week in the San Francisco office

Benefits

Comp & perks
  • Annual bonus
  • Equity
  • Medical coverage
  • Dental coverage
  • Vision coverage
  • 401(k)
  • Comprehensive benefits package