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Niantic Spatial, Inc.

Staff Engineer – Robot Learning, Embodied AI

Niantic Spatial, Inc.

. Lead engineering for Niantic Spatial's real-to-sim product within the Embodied AI group .

Posted 10/2/2026full-timeSan Francisco • California • United StatesLead💰 $270,000 - $300,000 per yearWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in robotics development and deployment, with a strong focus on training and evaluating robot policies using simulation tools. Proficient in Python and C++, with hands-on experience in reinforcement learning and deep-learning frameworks.

Highest-signal resume keywords
Robotics DevelopmentSimulation for Policy TrainingReinforcement LearningDeep-Learning FrameworksPerformance Evaluation

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
PythonC++Reinforcement LearningImitation LearningSimulation ToolsPolicy EvaluationDeep-Learning FrameworksVisual Perception3D Scene RepresentationsProduction Software Development
Soft Skills
CollaborationProblem-SolvingLeadership
Tools & Technologies
NVIDIA Isaac SimIsaac LabMuJoCo
Certifications & Qualifications
Bachelor's Degree or Higher
Industry Keywords
Enterprise RoboticsGovernment RoboticsReal-World PerformancePolicy TransferCustomer Value

Tech Stack

Tools & technologies
PythonPyTorchC++

About the role

Key responsibilities & impact
  • Lead engineering for Niantic Spatial's real-to-sim product within the Embodied AI group
  • Inform the product roadmap using firsthand knowledge of customer pain, existing solutions, and customer value
  • Own technical requirements and guide pragmatic design of the real-to-sim stack
  • Make final recommendations on what to build, integrate, and simplify
  • Ensure capabilities work within customers' existing training and evaluation workflows
  • Design and run reproducible evaluations with the Real-World Test Lab
  • Measure the impact of the real-to-sim stack on policy transfer and real-world performance against customers' existing approaches
  • Lead engineering delivery and personally build critical features
  • Keep scope tight, remove blockers, and deliver performant capabilities to customers quickly
  • Set a high technical bar and deepen the team's understanding of robotics development and deployment
  • Collaborate with the group's General Manager, Product leader, researchers, engineers, and customers

Requirements

What you’ll need
  • Experience training, evaluating, and deploying robot policies in systems used by enterprise or government customers, with responsibility for performance in real operating conditions
  • Deep practical experience using simulation for policy training or evaluation, including NVIDIA Isaac Sim, Isaac Lab, MuJoCo, or equivalent
  • Experience diagnosing sim-to-real failures and understanding when greater fidelity improves outcomes
  • Hands-on experience with reinforcement learning, imitation learning, or both
  • Experience with deep-learning frameworks such as PyTorch
  • Practical understanding of visual perception and 3D scene representations in robotics training, evaluation, and real-world performance
  • Experience running experiments on real robots from hypothesis through defensible results
  • Strong Python and C++ skills
  • Experience building reliable production software
  • Bachelor's degree or higher in a relevant field
  • Able to work in the San Francisco office three days per week
  • Authorized to work without restrictions in the country where the position is based
  • Must be willing to address employment sponsorship requirements for the country where the job is based

Benefits

Comp & perks
  • Annual bonus
  • Equity
  • Comprehensive benefits package
  • Medical coverage
  • Dental coverage
  • Vision coverage
  • 401(k)
  • Relocation assistance may be available, as indicated by the application form