Apply

Ready to go for it?

AI Apply speeds things up—apply directly if you prefer.

FREE ACCESS
5,000–10,000 jobs/day
Scoutfield Logo

See all jobs on Scoutfield

Search thousands of fresh jobs every day.

Discover
  • Fresh listings
  • Fast filters
  • No subscription required
Create a free account and start exploring right away.
Nimble

Technical UI Artist – Game Industry

Nimble

. Collaborate with UX Design, Technical UI Design, UI Art, and Engineering to create AAA-quality user interfaces .

Posted 9/26/2026contractRemote • North Carolina • United StatesMid-LevelSeniorWebsite

Tech Stack

Tools & technologies
JavaScriptUnreal Engine

About the role

Key responsibilities & impact
  • Collaborate with UX Design, Technical UI Design, UI Art, and Engineering to create AAA-quality user interfaces
  • Turn wireframes and UX concepts into polished visual designs and working in-engine UI
  • Create and maintain design systems, menus, HUD elements, iconography, UI materials, shaders, animation, and motion design
  • Build and implement UI art directly in Unreal Engine using UMG
  • Create material and shader effects for UI
  • Create UI animations, transitions, 2D effects, and other real-time visual treatments
  • Implement basic Blueprint logic to support UI presentation
  • Investigate visual, performance, and implementation problems and work with technical partners to resolve them
  • Optimize UI assets and effects for runtime performance
  • Rapidly modify work as requirements and feature designs evolve
  • Help maintain visual consistency and quality across the broader UI/UX experience

Requirements

What you’ll need
  • Professional Unreal Engine and UMG experience; Unreal experience is required
  • Strong portfolio demonstrating high-quality UI visual design and implementation
  • Experience creating UI from concept through final in-engine implementation
  • Strong skills with Figma, Adobe Creative Suite, or comparable visual design tools
  • Strong experience creating UI materials and shaders for real-time applications
  • Experience with motion design, UI animation, visual effects, or interaction design
  • Strong understanding of layout, composition, hierarchy, typography, and visual communication
  • Ability to work autonomously on complex UI features while collaborating effectively across disciplines
  • Experience working within technical constraints and adapting visual designs as implementation requirements change
  • Strong player empathy and understanding of how visual decisions affect usability
  • Preferred: experience optimizing and debugging real-time UI
  • Preferred: experience with shader logic and technically complex material effects
  • Preferred: mathematical foundation for shader and motion work, including vector math, transforms, interpolation, and matrices
  • Preferred: experience designing responsive interfaces across varying resolutions, aspect ratios, or device types
  • Preferred: mobile UI experience
  • Frontend web development experience such as HTML, CSS, or JavaScript is not a core qualification