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Nimble

UI Artist – Game Industry

Nimble

. Collaborate with UX Designers and the broader UI team to create polished, intuitive player experiences for an AAA development partner .

Posted 9/26/2026contractRemote • North Carolina • United StatesJuniorMid-LevelWebsite

Tech Stack

Tools & technologies
JavaScriptUnreal Engine

About the role

Key responsibilities & impact
  • Collaborate with UX Designers and the broader UI team to create polished, intuitive player experiences for an AAA development partner
  • Translate wireframes and UX flows into polished visual designs
  • Create high-fidelity mockups, visual explorations, design systems, and style guides
  • Design menus, HUD elements, iconography, and other player-facing UI
  • Create UI animation, motion design, visual effects, and transitions
  • Implement final UI art directly in Unreal Engine using UMG
  • Create and modify UI materials and basic visual effects
  • Work in Figma, Photoshop, Illustrator, and comparable tools to create and iterate on UI art
  • Maintain consistency and quality across the broader UI/UX experience
  • Take features from initial concept through final implementation while adapting as requirements change

Requirements

What you’ll need
  • At least 2 years of professional experience creating UI from concept through completion
  • Professional Unreal Engine and UMG experience
  • Excellent visual design skills demonstrated through a strong portfolio
  • Strong skills with Figma, Adobe Creative Suite, or comparable visual design software
  • Strong knowledge of layout, composition, hierarchy, typography, iconography, and interaction design
  • Experience with UI animation, motion design, or interactive visual design
  • Experience implementing final UI artwork in a game engine rather than working exclusively in static design tools
  • Ability to work autonomously while collaborating closely with UX, Art, Design, Engineering, and Production
  • Strong player empathy and understanding of how visual design supports usability and interaction
  • Ability to adapt quickly as feature requirements and designs evolve
  • Preferred: experience shipping UI on PC, console, or mobile games
  • Preferred: experience designing responsive interfaces across resolutions and device types
  • Preferred: mobile UI experience
  • Preferred: experience with UI materials and shaders
  • Preferred: experience with optimization or debugging of in-engine UI
  • Frontend HTML, CSS, and JavaScript experience is useful but not required