Apply

Ready to go for it?

AI Apply speeds things up—apply directly if you prefer.

FREE ACCESS
5,000–10,000 jobs/day
Scoutfield Logo

See all jobs on Scoutfield

Search thousands of fresh jobs every day.

Discover
  • Fresh listings
  • Fast filters
  • No subscription required
Create a free account and start exploring right away.
NVIDIA

Engineering Manager, Graphics System Software

NVIDIA

. Lead and develop a team responsible for graphics driver development and enablement on new GPU architectures .

Posted 10/23/2026full-timeUnited StatesSeniorLead💰 $224,000 - $431,250 per yearWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in graphics driver development and management, with a strong foundation in computer architecture and operating systems. Proven ability to lead engineering teams, optimize performance, and deliver robust graphics capabilities across new GPU architectures.

Highest-signal resume keywords
Graphics Driver DevelopmentC/C++ ProgrammingSoftware Engineering ManagementGraphics Pipeline UnderstandingAI-Assisted Development Tools

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Computer ArchitectureOperating System FundamentalsGraphics RuntimesDebuggingDesign and Code ReviewsPerformance OptimizationMemory ManagementShader CompilationWorkload AnalysisSimulation and Emulation
Soft Skills
Clear CommunicationEffective CollaborationMentoringTeam PrioritizationProject Management
Tools & Technologies
VulkanOpenGLDirectXMetalAutomated Validation
Industry Keywords
GPU ArchitecturesGraphics SoftwareUser-Mode DriversWindow-System IntegrationCross-Functional Technical Initiatives

Tech Stack

Tools & technologies
LinuxC++

About the role

Key responsibilities & impact
  • Lead and develop a team responsible for graphics driver development and enablement on new GPU architectures
  • Mentor, hire, and support career development for engineers
  • Guide the design, implementation, optimization, and validation of driver features from hardware bring-up through production release
  • Partner with GPU architecture, hardware, compiler, platform software, and quality engineering teams
  • Define requirements, resolve dependencies, and deliver robust graphics capabilities
  • Investigate and resolve correctness, performance, and stability issues across the graphics software and hardware stack
  • Set technical priorities and execution plans
  • Balance hardware enablement, feature development, performance improvements, and long-term software maintainability
  • Advance engineering practices through automated validation and AI-assisted development
  • Guide engineers in delegating work to coding agents and reviewing their output

Requirements

What you’ll need
  • Bachelor’s or master’s degree in Computer Science, Computer Engineering, or a related field, or equivalent experience
  • 8+ overall years of relevant industry experience
  • 3+ years of software engineering management experience delivering complex system software
  • Strong understanding of computer architecture, operating system fundamentals, and hardware–software interactions
  • Background in graphics drivers, graphics runtimes, or GPU system software
  • Understanding of graphics pipelines and one or more APIs such as Vulkan, OpenGL, DirectX, or Metal
  • Strong C/C++ programming skills
  • Ability to guide debugging, design and code reviews, and technical decisions in a large software codebase
  • Demonstrated ability to develop engineers, establish team priorities, and manage multiple projects with competing requirements
  • Practical experience with AI-assisted development tools and coding agents
  • Clear communication and effective collaboration across geographically distributed engineering teams
  • Deep knowledge of graphics driver architecture, state management, synchronization, memory management, or shader compilation
  • Experience enabling new GPU architectures through simulation, emulation, silicon bring-up, and production readiness
  • Experience improving graphics performance through profiling, workload analysis, and coordinated hardware and software optimization
  • Success leading cross-functional technical initiatives and improving the architecture, testability, or reliability of a large driver codebase
  • Experience developing workstation graphics or Linux graphics software across user-mode drivers, window-system integration, or related platform components

Benefits

Comp & perks
  • Competitive salaries
  • Generous benefits package
  • Equity