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NVIDIA

Senior Applied Research Scientist – Computational Geometry, Meshing

NVIDIA

. Build algorithms for computational geometry, computer-aided engineering and design interoperability, mesh generation, mesh adaptation, spatial data structures, and curved discretization .

Posted 10/31/2026full-timeRemote • GermanySenior💰 €121,275 - €255,970 per yearWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in computational geometry, algorithm development for mesh generation, and simulation-ready digital twins. Proficient in C++ and Python, with a strong background in CAD and CAE algorithms, ensuring high-quality mesh and numerical accuracy.

Highest-signal resume keywords
PhD In Computer Science Or Related Field5+ Years In Computational EngineeringC++ And Python ProgrammingExperience With CAD Kernels And FormatsExpertise In Mesh Generation Techniques

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Computational GeometryMesh GenerationAdaptive DiscretizationGeometry ProcessingInverse Design MethodsNumerical RobustnessSolver RequirementsDifferentiable GeometryAI-Native Geometry ProcessingSimulation-Ready Representations
Tools & Technologies
ParasolidACISOpen CascadeCATIANXCreoSOLIDWORKSSTEPIGESB-Rep
Industry Keywords
Computer-Aided EngineeringDigital Twin WorkflowsElectronicsChip ManufacturingEnd-To-End Simulation Performance

Tech Stack

Tools & technologies
PythonC++

About the role

Key responsibilities & impact
  • Build algorithms for computational geometry, computer-aided engineering and design interoperability, mesh generation, mesh adaptation, spatial data structures, and curved discretization
  • Investigate differentiable geometry, AI-native geometry processing, learning-based meshing and discretization, and design-to-simulation workflows
  • Develop methods for inverse design, simulation-ready digital twins, and autonomous engineering workflows
  • Explore solver- and hardware-aware geometry and discretization methods optimizing mesh quality, numerical accuracy, robustness, and simulation efficiency
  • Define benchmarks for mesh quality, geometry conversion, discretization accuracy, robustness, downstream solver impact, and end-to-end simulation performance
  • Collaborate with teams across Omniverse, OpenUSD, Warp, solver engineering, NVIDIA Research, universities, and industrial partners in CAE, EDA, chip manufacturing, electronics, and digital twin workflows

Requirements

What you’ll need
  • PhD or equivalent experience in computer science, computational geometry, scientific computing, graphics, applied mathematics, computational mechanics, engineering, or a related field
  • 5+ years of experience
  • 5+ years of proven experience working in computational engineering, with a background in computational geometry, geometry processing, mesh generation, adaptive discretization, CAD and CAE algorithms, or simulation-ready representations
  • C++ and Python skills, with experience building sophisticated geometry algorithms
  • Understanding of boundary representations, topology, mesh quality, discretization error, numerical robustness, and solver requirements
  • Experience with CAD kernels or formats such as Parasolid, ACIS, Open Cascade, CATIA, NX, Creo, SOLIDWORKS, STEP, IGES, B-Rep, NURBS, or spline-based representations
  • Experience with tetrahedral, hexahedral, polyhedral, anisotropic, adaptive, boundary-layer, curved, or high-order mesh generation
  • Work in isogeometric analysis, remeshing, meshless methods, topology optimization, shape optimization, differentiable geometry, or AI-native mesh generation
  • Experience with geometry repair, feature or simulation-intent recognition, parameterization, persistent correspondence, learning-based geometry representations, GPU spatial algorithms, or solver-aware adaptation