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NVIDIA

Senior VFX Artist

NVIDIA

. Design and develop Python and Qt/PySide tools, desktop applications, and DCC integrations .

Posted 9/17/2026full-timeRemote • California • United StatesSenior💰 $184,000 - $287,500 per yearWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates extensive experience in Python development and tool engineering, with a strong focus on building desktop applications and integrations for DCC tools. Proficient in collaborating with artists and technical teams to create effective software solutions that enhance production workflows.

Highest-signal resume keywords
Python DevelopmentQt/PySide Application DevelopmentDCC Application IntegrationReal-Time Engine Tool DevelopmentMachine Learning for Production Automation

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Software ArchitectureDebuggingTestingAPI DesignC++ Application DevelopmentUser Interface DevelopmentProduction IntegrationAsset Pipeline UnderstandingSource ControlWorkflow Automation
Soft Skills
CollaborationProblem-SolvingCommunication
Tools & Technologies
MayaHoudiniSubstanceBlenderPhotoshopUnreal Engine
Certifications & Qualifications
BS in Computer ScienceMS in Engineering
Industry Keywords
Tools EngineeringPipeline EngineeringTechnical Art EngineeringVFXAnimationReal-Time ProductionAAA Game Development

Tech Stack

Tools & technologies
PythonQtUnreal EngineC++

About the role

Key responsibilities & impact
  • Design and develop Python and Qt/PySide tools, desktop applications, and DCC integrations
  • Work directly with artists, technical artists, and engineers to understand production challenges and turn them into practical software solutions
  • Improve existing tools and workflows with a focus on usability, reliability, performance, and iteration speed
  • Develop integrations across DCC applications, production systems, and real-time environments
  • Explore new approaches to content creation and workflow automation, including agentic AI systems that can assist with repetitive or multi-step production tasks

Requirements

What you’ll need
  • 8+ years of professional experience in tools engineering, pipeline engineering, technical art engineering, or related software development within games, VFX, animation, or real-time production
  • BS, MS, or equivalent experience in Computer Science, Engineering, or a related subject area
  • Strong Python development experience with software architecture, debugging, testing, and API design
  • Strong experience building desktop tools and user interfaces with Qt, PySide, PyQt, or similar frameworks
  • Experience integrating DCC applications such as Maya, Houdini, Substance, Blender, Photoshop, or similar tools
  • Experience developing production integrations or tools for real-time engines such as Unreal Engine
  • Understanding of asset pipelines, source control, validation, metadata, and publishing workflows
  • Experience working with artists and translating production requirements into effective technical solutions
  • Background with C++ application or plugin development
  • Experience building tools and integrations across multiple DCC applications and production systems, as well as real-time rendering or game-engine tools development
  • Experience applying machine learning or agentic AI to artist workflows, production automation, or content creation
  • Background with supporting AAA game development or similarly complex real-time production environments

Benefits

Comp & perks
  • Equity
  • Benefits 📊 Check your resume score for this job Improve your chances of getting an interview by checking your resume score before you apply. Check Resume Score