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Senior Technical Animator
People Can Fly Studio. Establish and maintain the production and software pipeline and meet deadlines in collaboration with the Lead .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in Technical Animation with a strong focus on Maya rigging and skinning, alongside proficiency in Python programming. Capable of leading R&D projects and improving production pipelines while effectively communicating technical feedback.
Highest-signal resume keywords
Technical Animation ExperienceExpert Knowledge Of MayaStrong Experience With PythonKnowledge Of HoudiniExpert Understanding Of Anatomy
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
RiggingSkinningPhysics SimulationCharacter MovementTopology RequirementsFacial RigsRetargeting SystemsBug-FixingPipeline ToolsProduction Cycle Experience
Soft Skills
Excellent Communication SkillsSelf-MotivationKnowledge SharingCollaboration
Tools & Technologies
MayaHoudiniPython
Industry Keywords
Video GamesAnimation3D ModelsProduction PipelineCharacter Animation
Tech Stack
Tools & technologiesPython
About the role
Key responsibilities & impact- Establish and maintain the production and software pipeline and meet deadlines in collaboration with the Lead
- Create high quality character, creature, and prop rigging and skinning suitable for the project
- Implement character rigging in Maya, including cloth, physics, and hair setups
- Work closely with modelers and animators to ensure a smooth development pipeline and high quality assets
- Create new riggings
- Create retargeting systems/tools for old rigging to new rigging
- Share ownership of pipeline tools and work with engine and project leads on continuous improvement of engine tools
- Support technical ownership of the team’s output by providing clean assets or code within established systems and requirements
- Lead R&D projects, pipeline and workflow improvements, and conduct post-mortems and implementation
- Tackle technically difficult bug-fixing efforts
- Share knowledge with less experienced peers
- Occasionally support recruitment projects with HR
- Occasionally support new-hire onboarding
Requirements
What you’ll need- 5+ years of experience in Technical Animation or similar
- Involved in the production cycle of at least 2 titles
- Strong experience with Python code
- Knowledge of Houdini
- Excellent communication skills with the ability to clearly provide technical feedback into the tasks, rigs, toolsets and documentation
- Expert knowledge of Maya, specializing in rigging/skinning
- Expert understanding of anatomy and character movement
- Knowledge of facial rigs for games, television or film
- Strong knowledge of topology requirements for old and new 3D models
- Experience in physics simulation on cloth, hair and other physics items
- Knowledge of current and future technology and trends in video games
- Familiarity with Maya art export/production pipelines including notably character/animation related features
- Self-motivation
- Strong verbal and written communication skills in English
Benefits
Comp & perks- Benefit package 100% paid by PCF
- The insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage)
- Full Dental coverage, including major dental
- 4% RRSP matching before tax deductions, 100% vested on day 1
- Paid week off during Winter Holidays
- 20 paid vacation days and 5 paid sick days
- Free virtual health and mental well-being sessions are included in the plan for members and their dependents
- Personal development opportunities and ability to work in a global environment
- Work in a creative team with people full of passion for what they do