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People Can Fly Studio

Senior Technical Animator

People Can Fly Studio

. Establish and maintain the production and software pipeline and meet deadlines in collaboration with the Lead .

Posted 11/3/2026full-timeRemote • CanadaSeniorWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in Technical Animation with a strong focus on Maya rigging and skinning, alongside proficiency in Python programming. Capable of leading R&D projects and improving production pipelines while effectively communicating technical feedback.

Highest-signal resume keywords
Technical Animation ExperienceExpert Knowledge Of MayaStrong Experience With PythonKnowledge Of HoudiniExpert Understanding Of Anatomy

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
RiggingSkinningPhysics SimulationCharacter MovementTopology RequirementsFacial RigsRetargeting SystemsBug-FixingPipeline ToolsProduction Cycle Experience
Soft Skills
Excellent Communication SkillsSelf-MotivationKnowledge SharingCollaboration
Tools & Technologies
MayaHoudiniPython
Industry Keywords
Video GamesAnimation3D ModelsProduction PipelineCharacter Animation

Tech Stack

Tools & technologies
Python

About the role

Key responsibilities & impact
  • Establish and maintain the production and software pipeline and meet deadlines in collaboration with the Lead
  • Create high quality character, creature, and prop rigging and skinning suitable for the project
  • Implement character rigging in Maya, including cloth, physics, and hair setups
  • Work closely with modelers and animators to ensure a smooth development pipeline and high quality assets
  • Create new riggings
  • Create retargeting systems/tools for old rigging to new rigging
  • Share ownership of pipeline tools and work with engine and project leads on continuous improvement of engine tools
  • Support technical ownership of the team’s output by providing clean assets or code within established systems and requirements
  • Lead R&D projects, pipeline and workflow improvements, and conduct post-mortems and implementation
  • Tackle technically difficult bug-fixing efforts
  • Share knowledge with less experienced peers
  • Occasionally support recruitment projects with HR
  • Occasionally support new-hire onboarding

Requirements

What you’ll need
  • 5+ years of experience in Technical Animation or similar
  • Involved in the production cycle of at least 2 titles
  • Strong experience with Python code
  • Knowledge of Houdini
  • Excellent communication skills with the ability to clearly provide technical feedback into the tasks, rigs, toolsets and documentation
  • Expert knowledge of Maya, specializing in rigging/skinning
  • Expert understanding of anatomy and character movement
  • Knowledge of facial rigs for games, television or film
  • Strong knowledge of topology requirements for old and new 3D models
  • Experience in physics simulation on cloth, hair and other physics items
  • Knowledge of current and future technology and trends in video games
  • Familiarity with Maya art export/production pipelines including notably character/animation related features
  • Self-motivation
  • Strong verbal and written communication skills in English

Benefits

Comp & perks
  • Benefit package 100% paid by PCF
  • The insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage)
  • Full Dental coverage, including major dental
  • 4% RRSP matching before tax deductions, 100% vested on day 1
  • Paid week off during Winter Holidays
  • 20 paid vacation days and 5 paid sick days
  • Free virtual health and mental well-being sessions are included in the plan for members and their dependents
  • Personal development opportunities and ability to work in a global environment
  • Work in a creative team with people full of passion for what they do