FREE ACCESS
5,000–10,000 jobs/day
See all jobs on Scoutfield
Search thousands of fresh jobs every day.
Discover
- Fresh listings
- Fast filters
- No subscription required
Create a free account and start exploring right away.

Senior Lighting Artist
Piranha Games. Light various exterior and interior environments under the guidance of the Art Director .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates extensive experience in game development with a focus on lighting, including proficiency in Unreal 6 and a strong understanding of PBR lighting techniques. Capable of collaborating effectively with cross-functional teams to enhance gameplay and storytelling through innovative lighting solutions.
Highest-signal resume keywords
7+ Years Experience In Game Development2 Shipped AAA Titles3+ Years In Lighting Artist RoleUnreal 6 ProficiencyPBR Lighting Expertise
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Lighting Scheme DevelopmentPost-Process Effects OptimizationReal-Time Content DevelopmentTechnical DocumentationLighting Bug ResolutionPerformance OptimizationGame Production MethodologiesTraditional Art TechniquesDigital Art Techniques
Soft Skills
CollaborationFeedback SeekingPresentation Skills
Industry Keywords
AAA Game DevelopmentGame ProductionMaterials UnderstandingLighting TechniquesIndustry Trends
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Light various exterior and interior environments under the guidance of the Art Director
- Create, maintain, and optimize post-process effects
- Develop and document lighting schemes with the Art Director and Technical Artists
- Collaborate with the texturing team to ensure cohesive materials across lighting schemes
- Work with the design team to enhance gameplay and storytelling through lighting
- Develop strategies to maximize performance within technological limitations
- Optimize lighting schemes to meet performance specifications
- Develop documentation and tutorials for technical processes
- Provide and seek feedback within the lighting scope
- Resolve lighting bugs
- Investigate new lighting techniques and industry trends
- Perform other ad-hoc responsibilities as requested
Requirements
What you’ll need- 7 years+ experience in game development
- At least 2 shipped AAA titles on consoles and/or PC
- 3 years+ in a Lighting Artist role
- Significant experience with Unreal 6 for game production
- Comprehensive understanding of materials and PBR lighting for games
- Ability to present and defend work in a group setting
- Understanding of the technical requirements of real-time content development
- Understanding of game production methodologies
- Solid grasp of traditional and digital art styles and techniques
Benefits
Comp & perks- Equal opportunity employer
- Inclusive environment committed to diversity
- Disability accommodations available